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181  General Talk / General Discussion / Re: Killer Fleets!!! on: November 21, 2006, 11:25:59 PM
We're picking up a distress signal from a shuttle in the nearby system!

The shuttle commander says his name is Admiral Lothar, the last of the Orions. Acording to him, he has traveled trough a black hole, that pushed him into the future, 10.000 years after his time. Along with him, remnants of the Alien fleet that destroyed the Orions have also ejected the black hole.

While the shuttle is using unknown advanced defence methods, he can't hold out much longer whitout our help.
Lothar is offering to train you in the ways of the Orions if you can save him from the Alien menace.

What are your orders, commander?

Event power: 1,050,096,241 fleet power

Invader TheMerchant (#32167)

Engaged Units
Fleet Name   # of Units   Attack   Defence   Hitpoints
DS-CXX   1   40698575780   0   54870786109
DS-LXXX   1   32169294899   0   32092804382
DS-L   1   17165583814   0   20025000000


Defender Unidentified Fleet (#)


Engaged Units
Fleet Name   # of Units   Attack   Defence   Hitpoints
Hellcat 1   834735   1160167   10502   451000


Assault Note


TheMerchant(#32167)'s DS-CXX fleet engaged Unidentified Fleet(#)'s Hellcat 1 fleet on the battlefield.
The fleet DS-CXX did 16782143976 damage to fleet Hellcat 1.
TheMerchant(#32167)'s DS-CXX fleet destroyed 37210 of Unidentified Fleet(#)'s Hellcat 1 fleet.
The fleet Hellcat 1 did 54870786109 damage to fleet DS-CXX.
Unidentified Fleet(#)'s Hellcat 1 fleet destroyed 1 of TheMerchant(#32167)'s DS-CXX fleet.

TheMerchant(#32167)'s DS-LXXX fleet engaged Unidentified Fleet(#)'s Hellcat 1 fleet on the battlefield.
The fleet DS-LXXX did 11645030643 damage to fleet Hellcat 1.
TheMerchant(#32167)'s DS-LXXX fleet destroyed 25821 of Unidentified Fleet(#)'s Hellcat 1 fleet.
The fleet Hellcat 1 did 32092804382 damage to fleet DS-LXXX.
Unidentified Fleet(#)'s Hellcat 1 fleet destroyed 1 of TheMerchant(#32167)'s DS-LXXX fleet.

TheMerchant(#32167)'s DS-L fleet engaged Unidentified Fleet(#)'s Hellcat 1 fleet on the battlefield.
The fleet DS-L did 1661705197 damage to fleet Hellcat 1.
TheMerchant(#32167)'s DS-L fleet destroyed 3684 of Unidentified Fleet(#)'s Hellcat 1 fleet.
The fleet Hellcat 1 did 13178422666 damage to fleet DS-L.
Unidentified Fleet(#)'s Hellcat 1 attack failed.


Assault result


TheMerchant(#32167)'s 1 DS-CXX are destroyed during battle.
TheMerchant(#32167)'s 1 DS-LXXX are destroyed during battle.
Unidentified Fleet(#0)'s 66715 Hellcat 1 are destroyed during battle.
You attacked Unidentified Fleet(#0)'s fleet and mothership from deep space.
You destroyed Unidentified Fleet(#0)'s 66715 ships and lost 2/3 ships.
Your attack failed and achieved nothing.
You inflicted insufficient damage on Unidentified Fleet(#0).
(+490 Exp)

right when i was doing good to

Hellcat 1   114076   1000   10000   54 %   25 %   4.000.000

4,000,000* 834735= alot more than mine 10 with apparently 4x less power than my total fleet power

also i found my swarmer lol thats one hell of a swarmer bonus
182  Feedback Terminal / Suggestions / Re: Mission Multiplier on: November 21, 2006, 09:38:40 PM
but if you fail .... -500 Bill and o turns with little xp earned, its really a money or exp thing
183  Space Odyssey Info Terminal / Updates / Re: Post mail donations available on: November 20, 2006, 11:13:52 PM
okay, thanks
184  Space Odyssey Info Terminal / Updates / Re: Post mail donations available on: November 19, 2006, 09:29:26 PM
so your supose to include the paper with the rference # in the envelope, but if you put it in there how do you update it if your only copy of the reference # was in the envelope 1/2 to canada  laugh. not that i did that  Opps
185  Space Odyssey Info Terminal / Updates / Re: Post mail donations available on: November 13, 2006, 12:25:47 AM
wait..... so i can change the ppl i sent the bonus to even after i sent the mail, right? and if so then  i could also change the bonus from turns to cash or vise versa.
186  General Talk / General Discussion / Re: Busted... on: November 12, 2006, 07:14:01 PM
i dont think lamma thinks its a joke from what i can see as long as money is based on lvl and not power there will always be a way around it.but for now the problem has been solved im pretty sure at least
187  Space Odyssey Info Terminal / Updates / Re: Fleet cost calculator update / mission difficulty 20% decrease on: November 12, 2006, 03:32:33 PM
yyeah i like that ars 1
188  General Talk / General Discussion / Re: Busted... on: November 12, 2006, 02:19:17 PM

Uhh... No I did it after the calculator.. 3

im talking about the 10 fleets "exploit" not using regular ships, i was online when emi made the adjustment and was the 1st to notice it no longer worked.
189  Feedback Terminal / "Bugs" and Problems / Re: upgraded killerfleet ??? on: November 12, 2006, 01:29:48 AM
so basically you got unlucky and that swarmers are still good ship killer and always will be
190  Space Odyssey Info Terminal / Updates / Re: Post mail donations available on: November 12, 2006, 12:02:28 AM
i have a question again, 1 say i sent a 5 dollars today at 7 Bill per 1$  and you get the letter oo lets say in 3 weeks and the donation rate increases to 10 Bill per 1$ when you recieve the letter.  do i get 7 Bill per dollar or 10 Bill per 1$ Opps  im just wondering

and also same with gold account if it goes from 70bill to 100Bill
191  General Talk / General Discussion / Re: Busted... on: November 11, 2006, 10:35:21 PM
actually it is very reasonable that the ships with alotta attack and no hp could survive. 17. they killed all the ships or be all be killed thats  why you needed 10 fleets.........the firts post i posted was what i mailed to emi , maybe more detailed ikr, and im still waiting for a reply
192  Feedback Terminal / Suggestions / Re: grand mothership idea on: November 11, 2006, 10:27:25 PM
i have no idea what you mean but yeah i think a lil switcheroo would be good
193  Feedback Terminal / "Bugs" and Problems / Re: upgraded killerfleet ??? on: November 11, 2006, 09:26:31 PM
well if you look at the defence and the # of ships its completely reasonable that they do 0 damage. but yeah wow thats worse than mine 10 i lost 3 /4 ships in a 100% ish mission kinda like that xcept 2 fleets instead of one
well anyway ouch yeah
194  General Talk / General Discussion / Re: Busted... on: November 11, 2006, 07:13:28 PM
all this was before the new calculator update and if you try it with it it no longer works 1 ive tried
195  Feedback Terminal / Suggestions / market on: November 10, 2006, 09:26:17 PM
i have a great idea ........  have the market sell all stuff at 1 Mill units now  15

if we wait any longer there wont really be a point in the maket since the top ten is almost outta range for the market
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