ronald
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« Reply #15 on: April 13, 2006, 02:41:50 AM » |
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Message I received from emi: --------------------------------------------------------------- e(#1) 2006-04-13 10:07:00 Re: mission bug
yeah there was a security check that lowered the fleets for the cost calc, if tyhe rewards were bigger, up to only one fleet... I set the min to 3 fleets, and there's another sec check that makes miissions a little harder if you do many missions in a short seconds time.... the difference is not noticable unless you do 100 miss or so in a row, in a short sec interval. It is no bug. ----------------------------------------------------------------
Could you tell me where exactly he posted this? I don't see it in the updates section off this forum. Somehow I lost about 160.000.000.000 credits because I did missions too fast. And that while I didn't even know anything had changed. Because if I had known he made the changes then I would probably have lost a lot less then this. I had a chat with lightseeker and he had about the same problem as I did.
Now you tell me, where on the forum can I find an explanation off this update?
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Gunfighter Frank
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« Reply #16 on: April 13, 2006, 04:38:39 AM » |
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Yes Roland we all have and I am not sure what he has changed but I know my ships that have won enough to be regulars all the sudded lost half the fleet on a stinking 5% and they were doing 50% with no looses
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Gunfighter Frank
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Seither
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« Reply #17 on: April 13, 2006, 05:18:35 AM » |
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Umm, not sure, but there's one in that message!
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ronald
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« Reply #18 on: April 13, 2006, 05:32:23 AM » |
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That message he send me was after I send him a message asking if he made changes we didn't know about. I had the losses before he explained what he had changed. So then I guess no-one else knows about the changes. Am I the only one who got an explanation from emi ? That's unfair, because this is important information, everyone needs to know about it.
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Seither
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« Reply #19 on: April 13, 2006, 05:46:32 AM » |
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Maybe he plans on putting it up, but hasn't got around to it or forgot? A lot can happen, but it's here now, so there we go.
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Gunfighter Frank
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« Reply #20 on: April 13, 2006, 05:51:43 AM » |
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I think Lightseeker, Roland, and I got the message because we are the ones that questioned it. Light and I were talking about how all the sudden we started loosing ships like crazy, and I guess Light was talking with Roland as well. So we sent questions to E about it. Since it was happening to all of us. That is when E sent that message to us
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Gunfighter Frank
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« Reply #21 on: April 13, 2006, 05:55:27 AM » |
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This explains why I was having problems with ars's ships, since I was doing missions pretty fast. But I'm guessing he means like, 100 missions in about 2-5 minutes, maybe towards 10 minutes, because 100 in a couple seconds IS impossible, no matter how you are trying to do it.
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ronald
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« Reply #22 on: April 13, 2006, 06:09:33 AM » |
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That's the same I'm trying to get to know. It's impossible to do several missions in just 1 second. You would have to click lightning fast, so how did I loose those fleets I wouldn't have lost before the changes?
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Demitrious Ducas
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« Reply #23 on: April 13, 2006, 12:36:40 PM » |
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I suspected something like this, or something based on ship cost vs fleet numbers adding an extra difficulty to missions. Since recently, I have taken quite a few big $ fleet losses on missions that were quite a bit below the risk level where my normal safety level falls. Lunanova was also talking about something like this as well.
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Seither
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« Reply #24 on: April 13, 2006, 03:42:40 PM » |
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What I think Sir Emi means is if you do a missions in a certain number of seconds after another one, it gets harder to win. The more in a row you do, the harder the missions become, but if you wait a little bit, say a minute or so, then it resets to normal.
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ars68
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« Reply #25 on: April 13, 2006, 06:57:19 PM » |
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while this is interesting, this screws over people like me who have limited time. you have exactly 1 hour to do many, many, many, MANY missions to make up for past 20 hours of inactivity, with dial-up. now you get penalized each mission you go like crazy, (and I mean crazy, losing billion ships on a 30 some million mission)
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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Seither
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« Reply #26 on: April 13, 2006, 10:43:27 PM » |
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Ars, we think it's if you do a mission every couple of seconds, which with dial up, you can't, so your safe. He set it low enough so that as long as you pace yourself a good amount it won't mess you up.
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Gunfighter Frank
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« Reply #27 on: April 13, 2006, 11:54:04 PM » |
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I have slow dial up so it has to be not so many so fast the most I have ever got was like 5 missoin in 1 minute
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Gunfighter Frank
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ronald
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« Reply #28 on: April 14, 2006, 07:25:39 AM » |
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Look guys, Something has changed the missions very much and no-one knows anything about it. Just a really vague explanation (that is what I think off it). I am hoping that maybe emi could find a moment time to explain this all a bit more exact. Because all everyone does now, is just GUESS. He could have meant this or that, I don't know. It is working for me now, I've been able to do missions without any abnormal losses. All I did, was doing like maximum 1 mission every 30 seconds and it is working. So untill we get some more info about it, that's what we will have to do I think. If that is all the explanation he can give, then I feel really sorry for everyone who has only 1 hour playing time everyday because they won't be able to do the missions in a normal way anymore. And I don't want to blame anyone, but zyggy, you started this I think. If you hadn't said anything about the speed missions, then no-one would have had any trouble now.
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Seither
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« Reply #29 on: April 14, 2006, 11:14:33 AM » |
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Ok, I'll see if I can't get Sir Emi to explain better.
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