blakranger51
							
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								Blood Upon the Risers
								
								
								
								
								
								  
							 
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									 «  on: May 27, 2007, 08:34:29 PM »  | 
								
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							Here is a major problem -- There are nebulas, but no counters??
  So if someone puts out power ships, they are invincible. They could never lose a ship. Isn't this supposed to be a war server? 
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							 If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it. The truth is you're the weak. And I'm the tyranny of evil men.  
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							Asria
							 
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									 « Reply #1 on: May 27, 2007, 09:03:10 PM »  | 
								
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							Good point. I have no idea though. 
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							SirEmi
							
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									 « Reply #2 on: May 27, 2007, 09:36:25 PM »  | 
								
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							What do you mean? Attack signatures are counters...     
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							~kempy~
							
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									 « Reply #3 on: May 27, 2007, 09:36:58 PM »  | 
								
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							i dont think there should be nebulas but there is counters i made an alt and tested the other day amongst other things just to make sure 
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							 I shut my eyes in order to see  
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							SirEmi
							
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									 « Reply #4 on: May 27, 2007, 09:39:28 PM »  | 
								
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							Nebula is there for a very good reason, I'm sure you guessed it...     
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							~kempy~
							
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									 « Reply #5 on: May 27, 2007, 09:49:15 PM »  | 
								
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							1.stopping people making alts searching for segs and getting their main to pwn him 2.to protect the weak 3.to protect the newbs 4.to annoy the ridiculously angry-for-no-reason suicider dude  5...........to let people argue on forums about it? (gets back to making new sig but keeps close eye on forum) 
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							 I shut my eyes in order to see  
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							SirEmi
							
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									 « Reply #6 on: May 27, 2007, 09:57:20 PM »  | 
								
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							hm, what about making the neb time 12 hours? That should give some more work for those that neb themselfs and still protect the noobs and from angry peeps... hm, but that would mean counters will also have to be 12h 
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							Cameron07
							
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									 « Reply #7 on: May 27, 2007, 10:35:03 PM »  | 
								
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							or make counters last a week and a neb 5 hrs.. that would be fun 
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							thezerg
							
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									 « Reply #8 on: May 27, 2007, 10:36:32 PM »  | 
								
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							Or make everyone dead     
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							Asria
							 
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									 « Reply #9 on: May 27, 2007, 10:39:32 PM »  | 
								
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							Or make everyone dead    lol!  
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							~kempy~
							
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									 « Reply #10 on: May 28, 2007, 08:05:06 AM »  | 
								
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							12h would work i suppose it means more online time for us dedicated p33ps but we are dedicated it dont matter    just login before u go to bed and when u wake up then ul know if ya got a counter so 12h should work it means more pvp    
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							kryologic
							
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									 « Reply #11 on: May 28, 2007, 02:46:37 PM »  | 
								
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							why do none of the encrypts give you creds? 
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							Cameron07
							
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									 « Reply #12 on: May 28, 2007, 03:47:09 PM »  | 
								
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							i think theres only seg encrypts.. gonna make it alot harder to grow and get stronger 
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							blakranger51
							
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								Blood Upon the Risers
								
								
								
								
								
								  
							 
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									 « Reply #13 on: May 28, 2007, 03:50:05 PM »  | 
								
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							Yeah, but that means if someone attacks you a hundred times, you only get one "counter" and if you neb them, then they are out for the next 12 hours. 
  I found this because I was attacked 4 times, the fourth warped me. When I chased the guy down, I blew up his fleet of powerships, and then it wouldn't let me attack again because he was in a nebula. 
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							 If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it. The truth is you're the weak. And I'm the tyranny of evil men.  
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							Lammalord
							
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									 « Reply #14 on: May 28, 2007, 07:15:09 PM »  | 
								
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							12 hour counters.. hmm its enough time for an active player to re-defend themselves.. .. it seems a good idea 
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