Unless the warp is changed you will find no 1 to attack anyways every 1 is pumping out warp stab to raise there evasion 2 95% even if some is is 1% there power.
sure you can tech up disruptors not that it does much with a 100.000 power diffrence the warp evasion stays at 95% since almost every 1 has set there try to warp away always.
if you ask me and Sowars is a pvp server the first thing you do is take out the always try to warp and for my part take out the 10% 20% and 50% aswell so the lowest you can set it at would be 75%.
then you cap the stabs you can get to lvl 30 every 1 above that gets there cps and turns refunded.
then you cap disruptors at lvl 35 or 40.
or you just remove them both from the wars server its a warserver not the Sowarp server.
then you lower the dammage done by attacks so you dont destroy some 1 in 1 attack and add that bases help on counters.
also then you can make the change to 99% evasion when some 1 powers up 2 a insane lvl or even 100% for that matter if some 1 pumps out a insane FP.
but still nothing is giong to change if nothing is done about the warp tech and warp system and a few tweaks to the nebs still while were at it.
sure you can change the counter system only and it will be nice battles for some people while the top 10 gets totaly destroyed because they cant counter.
then 2 weeks later every 1 has major warp stabs and no 1 has time to tech up disruptors so then we got a entire sever full of players all having 95% evasion.
also a little edit why dont we pump all our cash in a single ship well then you have the problem of 1 entire alliance that can just take turns at boarding you draining all your credits and then capture your ship
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