that is the same reason why certain people in the game have not been touched; everyone fears their counter.
You raise this point like it in someway supports your point of view, when in fact this is the basis of my entire argument.
They fear their counter because the counter attack is unbalanced.
amagnon, that is where tactics come in. this game cant be all math, it would get boring.
What tactics are you going to use to survive a 1,000 trillion fleetpower counter attack that you cant evade? Could you also explain what part of this game isnt controlled by mathematics?
you cant change the rules so much after they have already been set.
You were one of the players raising the issue of neb abuse - and now thats been addressed - that was a major change, but you were in favour of it. So you are contradicting yourself with the "dont change the rules" statement.
You cant understand why Im raising this issue, and why its so important. Truthfully - I dont want to explain it in detail, and perhaps that is why you may feel like your not getting it.
Issues that emerge late in the game arent always apparent in the early stages - I didnt realise this was such a problem until recently.
You arent as effected by this problem at your stage of the game. The difference is in economy - what proportion of your assets are invested in your fleets, and what proportion of your income comes from stash interest. At your stage fleets are a significant proportion of your assets, and stash income is a small portion of income. So attacks on you can deal significant damge - because they damage your fleet and sources of income (workers, segments).
If your fleet cost is insignificant , and your income mainly comes from stash - then you cant be hurt much by one attack - but you get a free counter attack that cant be evaded.