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Author Topic: The Items project complete  (Read 23483 times)
Lammalord
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« Reply #30 on: September 20, 2006, 08:35:17 AM »

that would make it real complicated, i just want to see the ships, and if it gives your false info no one would use it
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UberPWNZ0R
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« Reply #31 on: September 20, 2006, 08:50:23 AM »

After doing many galaxy missions i have a lot items. Now i have to activate some (creds, workers, etc.) one by one.
Maybe better option could be changing radio selection into checkbox. So i could use all credits items at once.
But im not sure how for delayed items it would affect queue.
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Alright... rip
Seither
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« Reply #32 on: September 20, 2006, 12:02:53 PM »

no lamma, what he's saying is you don't get all the info at once, just parts of it depending on your abilities vs their abilities. It actually sounds good, because then people could defend against it.
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ars68
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« Reply #33 on: September 20, 2006, 02:39:37 PM »

well... depending on what you do, it depends, E, from what I am thinking, the 2 best bets from what are here so far:

espionage: replace this with scout attack.  it's going to be the same thing, just broadening what the scout mission is looking for.

scout fleet: you will have to make sure it does NOT use up Items on the enemy fleet, otherwise it will give the attacking player to much of an advantage for it to work.
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Lammalord
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« Reply #34 on: September 20, 2006, 06:16:01 PM »

i just like to scout fleet, i dont want none of the complicated stuff, i just want to know what they have, for instance i have a counter on midnight right now... normaly i would scout him, see what he has and plan around it, but currently im screwed over beacuse i cant, ill have to go into a blind battle fail horridly and probaly for nothing to...
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Gunfighter Frank
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« Reply #35 on: September 21, 2006, 03:13:42 AM »

I like the espinoge plan add another CP for Espinoge and a CP for counter Espinoge. then add a mission espinoge you can send ships that are equiped for it the more Fleet power vs Fleet power and stuff ETC  add stuff to ships equipment like sensors and EW Electronic warfare/ jammers
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Gunfighter Frank

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« Reply #36 on: September 21, 2006, 03:34:36 AM »

as far as getting the full 2% for our ships TH has not got the full 2% for any of our larger ship designs.  we are still stuck at only the $1 donation rate.  and since the # of royalties are now limited we should get the full 2% for all ship sales.   with us building ships that cost in the Quads now at least raise the max to more than the $1 donation.
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« Reply #37 on: September 21, 2006, 03:38:53 AM »

Yes, it could be djusted to a higher limit like max 8-10 x 1 dollar donation
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« Reply #38 on: September 21, 2006, 11:38:22 AM »

yea, it shouldn't be limited like that.
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« Reply #39 on: September 22, 2006, 03:27:39 PM »

yeah... shouldnt be unlimited, or else people are gettin 2 quad if i buy a 100quad ship, but liket 10x credits amount owuld be good... o andalso one mroe thing: how does the marine items work? in battle ur marines are x% better?
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« Reply #40 on: September 22, 2006, 11:28:29 PM »

yeah if someone buys a ship i design worth 100 quad im gonna want my 2 quad!.. and as far as the marine thing goes i think you just take less losses. cause im pretty sure i didnt get a discount.
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ars68
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« Reply #41 on: September 23, 2006, 02:13:47 PM »

ya, took me a while to figure out what it meant as well... and as far as I can see it would be when the items are used, your marines are calculated as that much more marines on board.
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« Reply #42 on: September 25, 2006, 03:47:17 AM »

being gold account myself i still disaprove of the royalties thing because people will still "feed" there alts other ways because they always find a way around believe me  wow but this is effecting designers and should be prevented
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« Reply #43 on: September 26, 2006, 12:14:57 PM »

being gold account myself i still disaprove of the royalties thing because people will still "feed" there alts other ways because they always find a way around believe me  wow but this is effecting designers and should be prevented

Ditto... Stopping royalties undermines the value of an approach to the game.
Cheers, PDJ
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Borg!
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« Reply #44 on: September 26, 2006, 10:42:49 PM »

i think it should max out at gold account bonus not 1$ bonus (so 10$)
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