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Author Topic: It makes no sense  (Read 10991 times)
ronald
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« Reply #15 on: December 15, 2006, 05:18:02 AM »

I'll try to explain my calculation.  16
your ship : 569.475.255.375 hp / 656.368.839.235 attack / 99% acc / 71% abs
enemy ships : 11.728.750.000 hp / 238.598.036    defence   / 45.871.066.607 attack / # = 53

calculate total defence enemy ships: 238.598.036 * 53 = 12.645.695.908 total defence
your first attack : 656.368.839.235 * 99% acc = 649.805.150.843 total attack

The enemy fleet must have had 75% absorb power.
total attack * (1-0.75) = 649.805.150.843 * 0.25 = 162.451.287.711 attack
Then deduct from this the defence the enemy ships have:
162.451.287.711 attack - (238.598.036 defence * 53)= 149.805.591.803 damage

This explains why you did so little damage in your first attack. (I know the number isn't exact but I'm close enough to confirm that the calculations are correct)

Reason why your first ship got destroyed:
enemy ships total attack : 53 ships * 45.871.066.607 attack * accuracy * (1 - 71% absorb) = ?
suppose the "accuracy" off the enemy was 40% (I'm allmost certain it is more than that)
=> total attack = 690.451.294.569
Your ship had only 569.475.255.375 hp => lost ship because less hp than enemy attack.

The rest off the battle is the same. (I hope I didn't make any mistakes)   Opps
« Last Edit: December 18, 2006, 02:26:46 AM by ronald » Report to moderator   Logged

ars68
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« Reply #16 on: December 17, 2006, 08:56:23 PM »

ya, I know... but then what happens to the players sheild power? is it really just ignored except for marines or something???  I was saying taking into account both accuracy AND sheild, it shouldn't be destroyed...  unless ABS and ACC is taken into account some strange way???  and I'm saying this from other examples to.

meh, I don't care, I probably just mixed up one digit with another... again  Opps
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ronald
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« Reply #17 on: December 18, 2006, 02:25:27 AM »

ars68, I think you should reread and study my calculations once more. Because I did take absorb and accuracy into count.

"your first attack : 656.368.839.235 * 99% acc = 649.805.150.843 total attack"

and

"total attack * (1-0.75) = 649.805.150.843 * 0.25 = 162.451.287.711 attack"

and

"enemy ships total attack : 53 ships * 45.871.066.607 attack * accuracy * (1 - 71% absorb) = ?"

I've highlighted the points where I take into count the acc and abs.
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Nicholas Duo Wolfwood
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« Reply #18 on: December 18, 2006, 04:14:26 PM »

*Cough* Ronald, what are you trying to say? You showed clearly that the enemy fleet shouldnt have been able to kill my fleet . . . sooooooo . . . .???????????
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ars68
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« Reply #19 on: December 18, 2006, 11:32:21 PM »

wait a sec... that's what I thought...  at 40% accuracy, it comes up to like half of what his ship's max hp was, not over... perhaps your forgetting to put a decimal point in somewhere?

I dunno now... somewhere something is not adding up, because it is the same 'problem' but me and you are defenitely coming up at different answers, which just should not be.

I am getting this:
Quote
"enemy ships total attack : 53 ships * 45.871.066.607 attack * accuracy
 * (1 - 71% absorb
) = ?"
then with the said enemy ship having acc of 40%, I got this:
53 * 45,871,066,607 * 40% * (1-71%) (convert to decimals)
53 * 45,871,066,607 * 0.4 * (1-0.71)
53 * 45,871,066,607 * 0.4 * 0.29
2,431,166,530,171 * 0.4 * 0.29
972,466,612,068.4 * 0.29
28,201,531,749.836 (rounding up)
enemy max attack       duo's ship max hp
  28,201,531,750    <    569,475,255,375

in fact this is weird, because this time I got... not even 10% damage to the ship, where last time I got half damage... 

please note, however, that I am not continuing this on to get duo's ships back.  as far as I'm concerned, they are lost, get over it.  however, these huge gaps in what the damage should be is really worrying me, that something somewhere is either unaccounted for, or I am just REALLY starting to lose it...

hold on a sec... where's that formula for determining an attack value...  I know it was somewhere int his forum...
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« Reply #20 on: December 19, 2006, 03:40:45 AM »

I see, I'm sorry. I clearly made a mistake.Sorry for all the confusion. Like I said in the previous post, I hoped I didn't make any mistakes but apperantly I did make some.  10

recalculation:
enemy ships total attack : 53 ships * 45.871.066.607 attack * accuracy * (1 - 71% absorb) = ?
suppose the "accuracy" off the enemy was 81%
=> total attack = 571.081.017.937
Your ship had 569.475.255.375 hp => lost ship because less hp than enemy attack.

Only question left then, did the enemy ships have 81% or more accuracy?


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ars68
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« Reply #21 on: December 19, 2006, 11:50:14 PM »

well, at least now we know where that ended up going wrong, at least, lol...  oh, I have found it...

Q: How are the battle results calculated?
A: Well, in the battle, it is not only one formula, but several, that modify the base atributes of your fleets.

I will try to describe them for you...

X is attacker Y is defender:

C - crew level bonus
A - attack (all weapons)
AC - accuracy (0-1)
AB - accuracy bonus from computers
ASP - accuracy siege pennalty (-0.1 reg, -0.3 board -0.3 raid, -0.8 ambushed)
ACP - accuracy mutiple shots penalty (between -0.6 and -1 depending on the shot, at first shot is 0 )
S - shield abs
D - defence
DB - defence bonus from specials
SM - swarm bonus
N - numbers

TA - total fleet attack
TD - total defence

TA = (A + C + SM) * (AC+AB-ASP-ACP) * N
TD = (D + C + SM) * (D * (1+DB) ) * N

When we have X stats and Y stats, then comes the battle, and shields absorbiton, defence to determine damage done and received, other formulas lol... ok, hope this helps... :1

so then... assuming there is not yet another formula somewhere in there (in that case this whole thing here is pointless... really... what I'm about to do I mean, just... pointless)
it would be: (substituting certain stats for what is already taken into account)
TA = 45,871,066,607 * 0.89 * 53
TA = 40,825,249,280.23* 53
TA = 1,920,621,558,835.09 (rounded down)
2,163,738,211,852.19 * (1-0.71)  <= sheild
2,163,738,211,852.19 * 0.29
total damage done: 556,780,252,062
enemy max attack       duo's ship max hp
 627,484,081,437    >    569,475,255,375

so, yes, according to this, at these stats, everything DID in fact work just fine.
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Nicholas Duo Wolfwood
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« Reply #22 on: December 21, 2006, 11:54:27 PM »

You all are forgetting to take into account fleet cost calculator. Fleet cost for that mission was 1.2 trillion more then my entier fleet costed
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« Reply #23 on: December 22, 2006, 09:03:02 PM »

well, I was just saying that the ships themselves did exactly what should have happened... didn't know it was about cost, anyway, it's only up to so much of a % of your own fleet, how much did your ships cost? AND how much did they cost? 1.2 tril more isn't much when it's in the quads, you know, lol.  not that it was, just saying, 1.2 tril more by itself... means nothing.
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« Reply #24 on: December 23, 2006, 08:06:16 PM »

lol, ars, i highly doubt his ship cost in the quads....i mean, i don't even think the top ten are using quad ships *just* yet, lol.
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Nicholas Duo Wolfwood
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« Reply #25 on: December 24, 2006, 11:23:42 AM »

all four of the fleets that I was flyinig were just over 4 trillion. The exact value of how much they cost is in my post that has the poll.
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« Reply #26 on: January 04, 2007, 03:49:41 PM »

well, didn't emi say that with the cost calculator on, the ships can go 2x your ships cost? so 4T x2=8T>5.4T, so I believe the ships cost is in the clear as well. Though that's if I remember right.
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Nicholas Duo Wolfwood
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« Reply #27 on: January 07, 2007, 04:54:06 AM »

As you tried to say to me in another post . . .Why dont you show us/tell us where to find this information . . . . .
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« Reply #28 on: January 07, 2007, 04:40:26 PM »

I'll see if I can't find it, because, as I said, I THINK he said that about the cost calc, not 100% sure though.

~14 posts left~
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