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151  Feedback Terminal / Suggestions / Re: bounty hunter system on: December 16, 2006, 10:23:56 PM
now how would the other guy get into attack range 21 and maybe limit it to 1 bounty a week per person
152  Feedback Terminal / Suggestions / Re: bounty hunter system on: December 13, 2006, 11:36:00 PM
i like the idea but here are a few responces ppl might make

http://forum.spaceo.net/index.php/topic,1127.0.html
153  General Talk / General Discussion / Re: Votes Requested on: December 10, 2006, 01:32:42 PM
what about the ppl who voted give him his and mine back, do they get theres too? cause with out those he woulda lost the pole
154  Feedback Terminal / Suggestions / Re: Insurance for ships on: December 08, 2006, 12:19:53 AM
would it work in mission, encounters bounties, and reg attack?  21

i like the idea a lot
155  General Talk / History , Awards & Acomplishments / Re: New Moderator Status on: December 07, 2006, 07:23:13 PM
hmm does this mean thatyou main # has to be that low or one of your accounts needs to be? case i have a 3000# account i choose not to use
156  Space Odyssey Caffe / Hi. My name is... / Re: TheMerchant on: December 07, 2006, 12:17:42 AM
o, well that stuff personal if you wanna kno that stuff gotta talk to me first
157  General Talk / General Discussion / Re: Votes Requested on: December 06, 2006, 06:21:30 PM
NO do not give the ships back.  I loose as many ships as the next one.  It is not like a supior aggressor will always win a battle.  in fact throughout histroy a few have held off or just outright beaten the hords.  everyone gets that lucky shot once in a while.  It is part of the reason I like this game is that random factor.  Some times it gets annoying and for some even discoourging, however, it is a necessary part of the game.  If this was a bug I would say yes but it is not a bug.  Some times your intell is wrong. That is how it works in life so why not in the game.  I guess those piriates were former military that went rouge. Thus thier better firepower than normally expected.

well put Frank, especially with the intel part
158  Feedback Terminal / Suggestions / Re: New Comander Skill on: December 06, 2006, 06:15:04 PM
FTP so your saying that once you reach 50 % you get 40% outta 50% back,right? well then with the new command bonus even if you do get 40% outta 50 % back it couldbe be in that case that for every 10% you end up getting 1 more % to that 40% making it 41 and so on with max of the new command bonus you end up getting 44% instead of 40%. this command bonus will help lower lvl commanders and higer lvl commander too  making useful un like many of the other bonuses
159  Feedback Terminal / Suggestions / Re: New Comander Skill on: December 06, 2006, 06:08:45 PM
i deleted that part remfer is talking about since he anwserd it sorry didnt want to get yelled at for double posting
160  Space Odyssey Caffe / Hi. My name is... / TheMerchant on: December 06, 2006, 01:45:42 AM
Hello 17, im TheMerchant

msn= themerchant91@hotmail.com

i make most of my moe-ney tho the market. i am a gold memba.

when i work the market i have a couple guidelines 21

1. i don't outbid unless you out bid me.
2. if the item i sell to CHAOM is already bidded on i wait. {so if ppl are out bidding ya it probably ain't me}  6

i hardly ever attack, unless provoked. When i do attack itll be by bounty and i do message ppl before i bounty them. especially ppl Skum's Dump is truced with.

P.S. i have 2 great swarmers if any one is looking for any one priced at 4 Mill {en punto} per ship and the other at 2 Mill [en punto]  both have been tested and  wounded1 ive kinda been 0ed by my 4 Mill swarmer ship. The 4 Mill ship gets about a x10 swarmer bonus at 800K [not yet reaching max] . and the 2 Mill gets a x7 swarm bonus. i have my fleets set to private so no one can clone any yet. but if yer interested just mail me

another recently created swarmer is Like A Fortress, gets a good bonus and is rather affordable
161  General Talk / General Discussion / Re: Votes Requested on: December 05, 2006, 09:49:20 PM
altho i voted no, id like you to kno after carefully reveiwing the link, in the end i hope you do get your ships. altho my opinion on this matter will stand, but also by offering one commander a chance to be refunded on his ships other will want the same
162  General Talk / General Discussion / Re: Votes Requested on: December 05, 2006, 09:34:50 PM
since the council would have power to decide on that matter they would have to be, how do i say this , above the matter, meaning they would either have to deal with it or like what you did message emi and have him decide on this matter maybe.... like 2 more less powerful councils that could decide on that matter
163  General Talk / General Discussion / Re: Votes Requested on: December 05, 2006, 09:24:24 PM
i have to agree with you there wolfwood, if an encounter says its gonna have 32 billion power it should have 32 billion power, i think that instead of voting on the forum where people can be biased, there should be like a council of 5 -10 or like a list of requirement to be able to be refunded and if it fits the requirements or if the council decides wether or not a refund is needed due to over kill or just pure "ship" slaughter.
164  General Talk / General Discussion / Re: Votes Requested on: December 05, 2006, 09:10:37 PM
well ive hitten my fair share of killer fleets, and over time you realize that with out them there wouldnt be as much of a challenge and the major problem i see with voting on the forum is that all one person has to get his ships back is create multiple forum accounts and keep voting
165  Feedback Terminal / Suggestions / New Comander Skill on: December 05, 2006, 09:05:39 PM
IDK about you guy but to me several of the commander bonuses are kinda useless and need to be revised. but till then heres an idea for a bonus maxes out at 40% and what it would do is increase thee prices at which you sell ship. right now i think we sell them at 50% so the max refund you could get would be 90 %.

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