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136  Feedback Terminal / Suggestions / Re: Buddy or alt nebbing on: January 11, 2008, 02:52:21 PM
I have got some idea of PvP but i am still bad at it, i have made my way to the top of wars by being peaceful, not attacking, and making the right sort of freinds, i believe that lostedchylde and lightseeker has done the same on main, if you dont like pvp, no offense, go play simcity and find a chat room about it on the internet, i have also paid but if someone bigger and with a btter understanding of pvp killed me i would ask someone why it was they killed me and make sure i dont make that mistake again. But like i said you had an advantage of being in a neb earlier on, whether to protect your self or not, it does say this on the front page "Intense PvP", if you didnt like the sound of pvp why join? would you play some one at anygame that was taking advantage of something to their own benifit, i doubt it


*100th post 13*
137  Feedback Terminal / Suggestions / Re: Buddy or alt nebbing on: January 11, 2008, 01:22:56 PM
The buddy nebbin/alt nebbing goes right to the top of the rankings so its not just newbies thinking its they only way to get started in the game, for newbies maybe a weeks protection on SO main and a fortnight onn was untill they pass a certain rank power, but why should top 30+ players be buddy nebbing, they should have a good enough economy to recover if not then they shouldnt have been that high anyway. But whoever and where ever ranked someone better will always kill you, so thinking that getting a higher rank is suddenly going to stop you getting attacked wont work, as you go up in ranks the greater your losses will be and you still may need days even weeks to recover. Iplay mainly wars sever, its basically a PvP only server so why should you be buddy nebbing on there, if you dont want to fight go play another game and on main its a race to the top, so people who take hard attacks and still be in the top without nebbing themselves are getting somewhat cheated by those who do and can make the top without loses, expence of marines as no one can board them meaning they raise quicker to the top, and if you win you gat $100, would you play poker with someone with a deck of cards up their arm to win, doubt it, its the same in my eyes as buddy nebbing, no matter what you have the other person will do better
138  Space Odyssey Caffe / Game Room / Re: This or That on: January 07, 2008, 04:11:41 PM
100 quad hp so long as the ship was a 1:2 att:hp ratio

mill turns or a mill cp
139  General Talk / Design & Strategy Room / Re: Help on: January 06, 2008, 09:47:39 PM
drop the special and use armour instead, this will mean more power to the weapon or less space and i would say also drop the sheild

you could get the following (47 space not 49)

Attack     Defence     Hitpoints     Accuracy     Absorb     Cost/Ship     
24531            0               1596       10 %           00 %          8.110

also im not the best but this is what ive learned and smaller hulls are better
140  Fan Art & Fiction / Spaceo Story / Re: Spaceo Video on: January 06, 2008, 08:49:49 PM
this video is brill mob. well done
141  Space Odyssey Caffe / Game Room / Re: This or That on: January 06, 2008, 08:21:00 PM
lvl 10 scanner

10 bases or 10 mill segs
142  Space Odyssey Caffe / Game Room / Re: This or That on: January 05, 2008, 03:04:25 PM
DS lite, its original


Commander & Conquor3: Tiberian wars or Supreme Commander (both for PC)
143  General Talk / General Archive / Re: Project Rebirth - Planets on: January 02, 2008, 09:54:28 PM
this sounds great  wow
144  Feedback Terminal / Suggestions / Re: Another go at planets :) on: January 02, 2008, 06:17:43 PM
you also need a maxuim because a planet the size of earth wouldnt take 100 trill workers
145  Feedback Terminal / Suggestions / Re: Another go at planets :) on: January 02, 2008, 04:17:04 PM
what about workers on planets cost more, 4 creds because you need to build houses shops etc etc for them to live and and maybe with half the current growth because of natrul desease then you log on from time to time to see 500 mill workers diappear from a freak storm meteo shower etc, also raiding parties can take workers off planets so workers are harder to get keep and buy because bigger people will want more workers but have a higher risk with them as top players need more workers and smaller player need more segs for their mother ship, you can then research storm shelter etc maybe 25 turns, 10 cp and a 10mill creds per 10 bill workers you can get in them so its cheap enough. tech to beem workers of the surface. but these workers you cant b affected in anyway by CP mods and a max limit on the planet if you can have more than 1 planet

as for mining have them like replication plants, put in 10,000 carbon get out 11,000 carbon and so on so you can put it on a loop so when resourses run out you can replicate them for ever so the more you have the more you can make, so planets arent for mining just giving you more of what you have
146  Feedback Terminal / Suggestions / Re: Another go at planets :) on: December 31, 2007, 04:47:52 PM
as for people making 2 alts and doing a planet on there own I see no problem with that it just means that a person who would rather run solo can make him/herself a planet no different really than a small alliance doing it,

but if planets make any type of income wouldnt it be better to have your own or even small allainces because the income is shared between les players therefore you get more
147  Feedback Terminal / Suggestions / Re: Another go at planets :) on: December 31, 2007, 02:36:51 PM
small people to have their own tinny planets (even if they are just glorified asteroids).

for this you can have asteroid belts, no good to big players idea for the many many smaller players, there are 6000 players on wars, say a 1000 active, 1 asteroid belt would keep them going, good idea silence444 19
148  Feedback Terminal / Suggestions / Re: Another go at planets :) on: December 31, 2007, 11:40:13 AM
many people can make lots of carbon a day, but carbon isn't the only thing
ur not the only one with stations :p

what i mean is, you get a new allaince ranked around 30, those players total combined income would mean the would not be able to keep up with the tech rate of a lvl 10 allaince, they just dont make enough, im not saying im not the only person with bases, what im saying is from the tech i have researched i can make a lot more carbon than a base from an allaince ranked lvl 30, this therefore means that stronger players can again make the most of it, i could just make 2 alt and make an allaince, put everything in my self and i have my own planet, i could make 20 alts fill the allaince up and still make the planet myself.

again stronger people/allainces will be the best, i can make more carbon a day from 2 base than you can get from turns including voting

thats why i made this statement, not saying that no one else has bases, many people used bases before me but i can get tech so quickly i can out proform whole allainces, nevermind what an allaince in the top 5 could do, probable a planet a day 
149  General Talk / General Discussion / Re: Which is better - SO Main or SO Wars on: December 30, 2007, 11:09:58 PM
SO wars, i suck at main but aint tried that hard laugh
150  Feedback Terminal / Suggestions / Re: Another go at planets :) on: December 30, 2007, 08:33:09 PM
again stronger people/allainces will be the best, i can make more carbon a day from 2 base than you can get from turns including voting
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