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76  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 21, 2010, 02:49:06 AM
well if the points stated, remove the tiny with the update but also remove the "reserved ships count as credit power" update too - that way high players still have that "shrinking option" but at the same time low players still have some way to protect themselves without using 12 fleet of powership.

Fair enough?
77  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: March 20, 2010, 06:12:59 PM
XLVI
78  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 02:42:16 PM
tinies are part of the game lammy.. and i have never simmed it to maxed.. every round i help out alliance members. 0'ing people giving planets helping out with encounters... setting meself back weeks...

remove tinies and really everyone will put up 13 fleets of powers. never marine, never leave counters. no pvp. game ruined. hell ill leave.

well then spayed, i guess you'd have to put in the effort to really learn to fight huh?  or are you still no good at that?
79  General Talk / General Discussion / Re: lollosted on: March 20, 2010, 02:41:24 AM
going through your old mail is pretty darn fun:

Kyle!!(#8446)
2006-08-08 04:06:57
Re: Re: Re: qustion...

lol kk, my mission ships kinda sux, onli up 2 30mill ones =P

---

lol & black mail!!

---

JackJuke(#11426)
2006-08-07 16:25:12
?

Is there some reason why you would drop so far down just to attack me? Do have have something personal against me, I don't remember provoking you.

---

*snickers*

----

Midnight44(#7144)
2006-08-20 02:26:07
Re: ATTACK!!!

Hmmm... That was unprovoked man. You know that this means I am declaring war on you unless you give me 2trill back.
80  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 01:33:51 AM
If it makes you feel any better. I didn't attack anyone with them.....

I know, that sort of pissed me off cause I spent the last week boarding brooke every day and failing, you could have killed him. matter of fact with a few mains you could of killed everyone (like i did)  pissed me off your so pathetic you couldn't even do that. 

It seems everyone's always been a coward of attacking.  where's the fun in that?
81  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 01:22:19 AM
IF spayed can't smile at this post can I. Also The tinies I use arn't cloned if it makes you feel any better.

lol borg, I really blew a fuse when I saw you using tinys....  pissed me off someone would even dare bring those to sea-o :p  if i had seen anything else i would of though "oh he helped me" and left you alone.. but oh no, tinys.. tinys!!! I had to blow them all up :p

if emi wouldnt make all these noob friendly restrictions you wouldn't have to tiny people to attack

can you make a list of them? maybe we could convince emi to remove at least some of them to make it more PvP friendly... have him chat with me about it - if anyone knows about PvP it would be me :p 
82  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 01:13:40 AM
It is true...  take kyle right now for instance...  the only way he could attack somebody even one rank below him is by using tinies.

yes, somehow with the use of planets he's able to grow really big really fast.  Well then, let him - let him be alone on his sim-ride to be first to max again.  It doesn't mean just because he knows how to get first with 50$ (at least) and a planet or two the 9 players below him have the suffer from Tiny Man attacks.

if he gets that far above he deserved boredom...
83  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 01:08:50 AM
if attacking is that pathetic I can come back just to teach these darn noobs how to do it right.  without tinies.
84  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 12:44:58 AM
well, most of the top players are going to HATE it...

why would they hate it? because they won't be able to cheat the little guy by tiny man raping their ass?  god, tell them to grow some balls and do a real attack with real ships, show some skills other than cloaning a ship everyone else uses and hitting "attack"
85  Feedback Terminal / Suggestions / Re: Rant, Tiny Man Ships on: March 20, 2010, 12:19:54 AM
Honestly, i dont like it.  I have always been the one fighting for "the little guy" but this update sounds like a load of crap to me...  for a few reasons.

1) If you put out 10 fleets of pships, done deal.  your mission ships are safe no matter what the attacker has......  simple as that

the fear for tinys and 10 fleets of p ships have killed pvp anyways.  And if you think 10 fleets of pships is safe you truly are skillless in the art of battle on this game.

Honestly, i dont like it.  I have always been the one fighting for "the little guy" but this update sounds like a load of crap to me...  for a few reasons.

2) Tinies are really only used at REALLY high levels, because you need a TON of money to use them.  At the point in the game where you might actually get attacked with tinies, you will be making enough money from your planet, and will have line maxed, to the point where it would only set you back a day or two anyway.  So i say just leave tinies alone.  If you have enough money and enough hate to want to use them against sombody, i say go for it...  It will cost you money anyway....

exactly you need a TON OF MONEY to use them, aka I could be first place, with say 280 billion power when everyone else has 3 bil to 500 mil and IF I WANTED i could drop down and tiny man EVERY PERSON from rank 5 to rank 15.  is this still fair?  of course not!

and cost me more money anyways?  of course it would!  i may spend 10 tril to buy them and wipe you out.  but you also have to know a single gold transport can give me all 10 tril back, but your entire fleet?  I  may take you a bit more time.  with the big guy attacking the little guy its ALWAYS been about the time to rebuild, not the value of it.  It will take you 1-2 days to get back, and me, 15 minutes.  and oh wait...  i can do it again, and again and again.... how long would you be able to keep up?

Really, how is this fix hurting you?  it's removing the tiny man problem from the game once and for all, emi's already done a similar fix to missions, why not finally finish the job?
86  Feedback Terminal / Suggestions / Rant, Tiny Man Ships on: March 19, 2010, 11:47:49 PM
No, Spayed this isn't about you so stop smiling.

But seriously, I have, in fact, been keeping up with all the updates on this game and noticed that Emi has, as of late, been on a "making it fair for the little guy" trend.

Updates like the 200-80% rule - now I know this has been there for a while now but way back when all you had to do was BUY smaller ships to attack lower players, you never had to reserve your big ones and pay that fee to dish out an attack.

Reserved ships = Money power - annoying as hell for players like me who like to migrate up and down the ranks, knowing the 50 bil to kill a guy at 1 bil power is a speck compared to the hundreds of trillion in ships i have reserved.

The Covert Ops - designed so that even the big guys gotta watch what they do, simply because even some tiny guy they pick on can get lucky on a Covert Ops and take out a top ten player -or at least hurt them.

the Salvages - we all know people hate getting blowing back to square one, this was made to at least give the little guy a little pity in the form of cash back from their ships...


But there's always been the one loophole to all this - the Tiny Man ships, now I'm posting this cause for all these years Sea-O (the version i like..)  for its first time has some old players come in and throw up Tiny Men ships.  I couldn't help to notices that with something like 200 Trillion he had only 200 billion power from his ships.  In other words, this guy had enough cash to buy upwards of 20-30 trillion power worth of mission ships - yet he was down at 400 billion (200 bil base) power, untouchable from anyone in the range and able to destroy anyone from 200 bil power to about 2 trillion power - just by hitting "attack" no boarding necessary, them poor ships he sends in against are simply screwed.

Talk about unfair against the Little guy?  Previous updates, things such as the 200-80% rule the ships = money power update, - were to prevent big players from attacking small once, but they're pointless!  if anything these updates slowed PvP to a sudden halt. Oh, and these problems were easily counter-able, powerships?  Marines? the combination of both?  for example this one players on sea-o had a fleet of powerships followed by 3 mission ships (fully marined) no matter how much money I had, or how i tried, (boarder ships, marine items, removing the weapon to use bigger ships with more marines, kamis)  it was impossible for me to kill even one of his mission ships, even if I had 20 trillion power and he had 200 bil.

Yet then it struck me?  What is the only thing to kill this guy? what is the king of unfair?  the best ships to use to slaughter a guy 1% my power?  Tiny Ships.  - and bam! 200 trillion later into tiny man i was able to not only take out the powerships but wipe both his leads that were impossible to kill just moments before.  Now - after doing that I was almost ashamed of my actions, have I really stooped down so low to use the inherently unfair ship the tiny man?  I did.  and quite frankly, I regret doing it.  This ship should never be used, or if anything be deformed so bad its style becomes useless.

A fix could be easy on these, for example, if the cost/space ratio is over 5,000:1 the power per ship ratio would be raised to 1.5 power per credit cost of ship.

Why 5,000:1?  We know A mission ship has an average around 165:1-175:1, being that all missions are designed with 99.9% of the power on the ships hull.... 5,000 is going WAY overboard, but its just enough to keep the kami from getting effected or the swarmers which range anywhere from 1,000:1 to 2,000:1.  But a Tiny Many?  The one I have is 10,000,000:1 yah - just a little bit over huh?

Why 1.5x?  cause this is right around the average power/credit ratio of a supership.  Meaning, instead of a 1,530,145 Tiny's (40 mil design - costing a total of 61 trillion) giving - 16,305,226,323 power (like they do now) they would give 97,599,992,796,000 power (the power of a mission ship costing 61 trillion)

this edit would ruin the tiny man, cause really - they are useless when you shove them against ships costing the same as them.  they have NO marines and that pretty little defense only lasts soo long....  How do i know?  that update that forces ships to revert to cost of your ships in missions, to prevent getting Tiny man raped, you can get thrown against tiny men and take them down without even breaking a sweat.. you may have to board them to win, but they won't stand a chance.
87  Feedback Terminal / "Bugs" and Problems / Re: Nebbed with no ships killed on: March 19, 2010, 11:05:04 PM
ah, interesting - this would have been extremely lame if it was before the "no missions in a neb" thing, simple because if i say attacked someone, powered up, got nebbed by another person, stuck powerships up, and then got countered (lost powerships) to that person who I attacked it literally means a 48 hour neb.

why a 48 hour neb?  well, I'd run missions for 24 hours, come out - and we know EVERYONE who knows how to dish out an attack will scout first, and the scout will shove you into another neb.  and there is nothing more annoying than trying to scout for an attack and a decoy nebbing them...

this must be a new "update" or something right?  cause its never happened to me before.
88  Feedback Terminal / "Bugs" and Problems / Nebbed with no ships killed on: March 19, 2010, 03:17:59 PM
You are hiding in a nebula and are protected.
Time until discovered: 23h 15m   Leave?

2010-03-19 14:30:59
REMOTE ATTACK - REGULAR!!!

mannaman15(#2251) attacked your from deep space.
mannaman15(#2251) destroyed 0 of your ships and lost 1 ships.
mannaman15(#2251)s attack failed.
You salvaged 17 from the enemy wrecks.
mannaman15(#2251) fleet was no match for your forces.
(+10 Exp)

okay, a much as I like the neb, something is wrong with this...
89  Space Odyssey Caffe / Game Room / Re: Roman Numeral Game on: March 19, 2010, 07:01:16 AM
XXI

wow, you guys on the 85th page and thats as far as you've gotten?  21? "Reply #1264" thats pretty pathetic...  :p

fail :p
90  General Talk / General Discussion / Re: big diffrence on: March 19, 2010, 06:58:35 AM
due to a better sounding name the basic one sells for more.

Yep, thats the reason - deal with it, like it or not.
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