I noticed, holy crap, I LOVE the profit part of salvage!!! not so much the other guy getting a crap load back.. but the profit of PVP now is a lot better... that was, I have to admit, a pretty good update, just maybe lower the defenders salvage to under 50% or something and it would be so much better
emi's got to find a way to turn this game into all PVP, to expand it more... if it was majority of a PVP game this game could become hell of fun again... you know less money from the galaxy, from planets, mining ect. somehow put majority of the money in PVP - then he'd need to expand the game more... thousands of players, maybe several galaxies, (warp gates, say 500 turns to hop galaxies) and somehow make it so that PVP is profitable but doesn't ruin the other player... mmm what if you made missions give rewards based on power-credit ratio? something so that if you use p ships you get less or next to no reward... this makes it so that more power-credit effective ships (ie swarmers) would become the most effective in battle... but then we got them tiny men still mmm
sorry for just thinking out loud :p I know games like AE have thousands of players and is designed so that most the profit is in PVP, you cant get first being a simmer in that game, its just not possible... if only somehow emi were to get enough players and a big enough galaxy and a way to make it so the best way to grow is to galaxy hunt and PVP... (even make is so that you can only see the ranking of your galaxy, ie you'd have to hop galaxies to see other players or attack them... so you could be "top ten" on another galaxy... - but halls of glory is only the top ten of all galaxies... wow I'm daydreaming now :p