Forum - Space Odyssey MMORPG - a massive free online space game
October 04, 2025, 07:41:01 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: 1 [2]
  Send this topic  |  Print  
Author Topic: Weak ship with way to much cost  (Read 11469 times)
bigbroni
Sergeant
*

Reputation: +1/-0
Offline Offline

Posts: 156


View Profile
« Reply #15 on: August 07, 2006, 06:13:04 AM »

well with all that "if"s - but - if someone would have gotten it the round would broing for rank 1 I would say ...

w/r bb
Report to moderator   Logged
Lammalord
First Sergeant
*

Reputation: +64/-182
Offline Offline

Posts: 1958


Lamma.


View Profile WWW
« Reply #16 on: August 10, 2006, 12:54:04 AM »

Good one nunjo design 1 1 15149705 16833 33041250

Good one nunjo design 1 10000000 10000 30000000 99 % 50 % 1.125.899.906.931.531.500

got that in a mission
Report to moderator   Logged



Hellsword
Sergeant
*

Reputation: +2/-1
Offline Offline

Posts: 276


View Profile
« Reply #17 on: August 10, 2006, 07:47:30 PM »

Fleet Name     # of Units     Attack     Defence     Hitpoints
Space Main    1    59986710    165267    51213938
bug 1    4731429    409831    683    13200
Human Interceptor 1    769751    86917    4056    15400

:S what happend about it stopping when it reached a cost limit ? my fleet is only worth like 4 tril nad i sitll got mroe fleet after space main...
Report to moderator   Logged

"A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit." -Army's magazine of preventive maintenance.
Gunfighter Frank
Master Sergeant
*

Reputation: +36/-6
Offline Offline

Posts: 806


View Profile WWW
« Reply #18 on: August 12, 2006, 12:55:35 PM »

dont you wish you did a boarding mission now and captured that monster
Report to moderator   Logged

Gunfighter Frank

Semper-FI

DO or DIE
Hellsword
Sergeant
*

Reputation: +2/-1
Offline Offline

Posts: 276


View Profile
« Reply #19 on: August 13, 2006, 08:41:42 PM »

lol of course i do, but odds are i woulda just lost like 1/2 tril from capturing useless ships and losing tons of marines lol... chances arent enough to actually try to get it lol
Report to moderator   Logged

"A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit." -Army's magazine of preventive maintenance.
Lammalord
First Sergeant
*

Reputation: +64/-182
Offline Offline

Posts: 1958


Lamma.


View Profile WWW
« Reply #20 on: August 14, 2006, 01:11:47 AM »

its a really small ship with huge computers, actally prop wouldnt take more than 1 bil marines to capture, its just that the odds of keeping one of the computers is slim
Report to moderator   Logged



Hellsword
Sergeant
*

Reputation: +2/-1
Offline Offline

Posts: 276


View Profile
« Reply #21 on: August 14, 2006, 02:49:58 AM »

yeah lamma, that ad fact of getting one is small so oyu owuld lose alot of marines to big ships lol
Report to moderator   Logged

"A slipping gear could let your M203 grenade launcher fire when you least expect it. That would make you quite unpopular in what's left of your unit." -Army's magazine of preventive maintenance.
Gunfighter Frank
Master Sergeant
*

Reputation: +36/-6
Offline Offline

Posts: 806


View Profile WWW
« Reply #22 on: August 19, 2006, 08:49:20 PM »

and lamma that ship above just shows an exp crew level which is what missions ships are
Report to moderator   Logged

Gunfighter Frank

Semper-FI

DO or DIE
UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« Reply #23 on: August 22, 2006, 02:56:42 PM »

I doubt if its possible to get ship with parts inside 21
I tried in Enc 1 galaxy missions. I captured ~40 fleets and all empty laugh
But most of them explode, so even if you capture that ship it will explode or it will be empty laugh
I met once Space main but it was with big ship, so it got pwned 12
Too bad that all those ships are full of marines, that would be a cool way to make money...
Check this one laugh
Fleet Name Ridiculous ☺ 1   Numbers in
Fleet   Space/Ship   Marines   Space
Left   Energy
left   Sell Ship(s) + Upgrades
   0    1000    0   997   999999998    


 Attack   Defence   Hitpoints   Crew Level
   104940         9060000000000         11298084000000         Rookie   

Attack accuracy   Absorb Power   SP Power   AP Power
   85 %          0%          00%          00%   

Installed ship systems:

 
POWERCORE systems:
   Name   Weight   Sell Price   Energy
Gen    Sell
   RD Powercore   1   1.250.103.000   1000000000   


 
SPECIAL systems:
   Name   Weight   Sell Price   Energy
Req    Sell
   RD Special   1   2.314.553.001.521.500   1   


 
WEAPON systems:
   Name   Weight   Sell Price   Energy
Req    Sell
   RD Puncher   1   5.629.499.539.816.270   1
Report to moderator   Logged

Alright... rip
Gunfighter Frank
Master Sergeant
*

Reputation: +36/-6
Offline Offline

Posts: 806


View Profile WWW
« Reply #24 on: August 23, 2006, 12:35:11 AM »

you do not get systems on fleets captured in missions or encounters.  they only ships you can possibly capture with systems are from players
Report to moderator   Logged

Gunfighter Frank

Semper-FI

DO or DIE
Pages: 1 [2]
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!