trying to prevent all the noobs hiding in nebs..
what, making them figure "ah I get money back so who cares..." that's so stupid. a defender could literally get more money from a blown up ship than the attack can make a profit. I could spend say, 500 billion trying to board a ship (not full of marines, of course)- then it blows up, and the defender makes say 1-2 tril off the up to 60% returned to them. WTF? I worked hard to try and RUIN that other player, but all they gotta do is make a little more money and buy back the darn ship... I want to push them weeks behind, not days, hours.
giving them back the money just slows them down a bit - not pushing them behind weeks.. when you say 0 someone with lots of ship, and they get NO scraps it could literally push them back 2-3 weeks, I know I've seen it happen (done it, had it happen to me) they have EVERYTHING in their ships, something goes wrong, they get hit - bam! your entire round gone.
the point of PVP i thought was to destroy your enemy's, not scrap their ships for them so they don't have to sell them for a new upgrade later on.
I though i saw something along the lines of changing the sell value right? so people with gold can't do the lose 10% thing (or was that removed??) so your trying to say a guy could get scrapped, get lucky, and make MORE money off their ship's parts than selling them is worth?? - or for another case, BEFORE line is maxed or to the 32% (with gold, 52% without) (the 10% sell/buy) point.
mmm someone pointed me to re-post this here.
And if you're afraid of people getting blown up and quitting that idea is wrong. where do majority of the good players show up from? Getting blown to poop 10 times, they play for revenge - I've heard of people who continued to play only because I kept blowing them and and they wanted to get back at me.