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Author Topic: Maxed players  (Read 8578 times)
The-Joe
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« on: May 17, 2009, 06:36:43 AM »

In order for the game to remain fair i have some suggestions:
1. Maxed players buying ships should yield no royalties.
2. Maxed players should not be able to create new planets and space stations
3. Maxed players planets and space stations should not be raidable or conquerable
4. Maxed players should not be able to sell items or use the market to buy&sell stuff

My suggestion is that those actions to be included in the program because otherwise they can supply other people with an endless supply of cash, transfer items like turn items and so on.
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Spayed
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« Reply #1 on: May 17, 2009, 06:58:47 AM »

so maxed players just get 2 sit there...

i dont think royalties are yielded anyway..
their planets should be conquerable because they have no use for them..
why shouldnt they be able 2 make stations and planets if they want, its pritty much all we can do anyway..
and you wont know this so ill explain, you get no good items the higher up you go, i get worse items then i would get at 3 trill power...
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TNTTony
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« Reply #2 on: May 17, 2009, 09:09:33 AM »

In order for the game to remain fair i have some suggestions:
1. Maxed players buying ships should yield no royalties.
2. Maxed players should not be able to create new planets and space stations
3. Maxed players planets and space stations should not be raidable or conquerable
4. Maxed players should not be able to sell items or use the market to buy&sell stuff

My suggestion is that those actions to be included in the program because otherwise they can supply other people with an endless supply of cash, transfer items like turn items and so on.

1. Yep this one has already been implemented by emi
2. Ummm...why not? You do realise that planets and secret base is pittance to what is needed to actually max right? At high fp its encounters encounters encounters encounters. So even if a max player made a planet for a colleague...it won't help their colleague max anyway lol
3. Look at 3. Raiding planets or conquering planet is not the way to max.
4. The amount of turn item you get at max level is so small. I have yet to get a turn item since I maxed and I've been grinding aliens. You get much better turn item at tril fp.
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The-Joe
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« Reply #3 on: May 17, 2009, 12:49:29 PM »

Maxed players have crossed the finish line, they should only cheer the others.
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Wiley Space Cadet2
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« Reply #4 on: May 17, 2009, 04:07:28 PM »

stop complaining joe, the way things maxed players can do now is completely fine, they shouldn't be made to stop playing just because the have reached the highest power  3
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The-Joe
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« Reply #5 on: May 17, 2009, 04:19:06 PM »

I don't complain  3
If i will max i will enjoy other things...
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Fairfrozen01
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« Reply #6 on: May 17, 2009, 05:10:14 PM »

so maxed players just get 2 sit there...

i dont think royalties are yielded anyway..
their planets should be conquerable because they have no use for them..
why shouldnt they be able 2 make stations and planets if they want, its pritty much all we can do anyway..
and you wont know this so ill explain, you get no good items the higher up you go, i get worse items then i would get at 3 trill power...

I agree with Spayed on most things. Joe, maxing is an art and a victory. What victory would it be were you not allowed to revel in the glory?
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TNTTony
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« Reply #7 on: May 17, 2009, 07:55:20 PM »

Joe has never maxed before, so he doesn't understand...and I would imagine he is a bit jealous of never being able to max
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Wiley Space Cadet2
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« Reply #8 on: May 17, 2009, 08:37:55 PM »

Maybe so, but Joe, when you max you are at the highest you can get, people like to fool around and see what they can do. They aren't allowed to do anything to a lower account so they can't feed credits or give lower people planets, so there is nothing wrong with the way maxed players can play.
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Spayed
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« Reply #9 on: May 17, 2009, 11:12:20 PM »

yea, do you just expect us 2 leave the game for weeks sometimes while we wait for others 2 max/ start d day
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The-Joe
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« Reply #10 on: May 18, 2009, 02:47:41 AM »

Not leave the game... some actions that may help others should be restricted BECAUSE of the endless supply of money available at that level.

All i want is a fair game...

Selling turns items after beeing maxed is enough to boost a commander's chances enormously.
« Last Edit: May 18, 2009, 02:51:58 AM by The-Joe » Report to moderator   Logged

Jan`go Vhett
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« Reply #11 on: May 18, 2009, 03:15:58 AM »

Lol are they actually selling turns item to friends?
Or giving them any money?
Your claiming it isn't fair but as far as we can see have no proof of it ever happening.
Seriously no one has supported this so just give it up.
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« Reply #12 on: May 18, 2009, 04:45:03 AM »


Selling turns items after beeing maxed is enough to boost a commander's chances enormously.

For goodness sake Joe. THE CHANCES OF TURN ITEMS FOR MAX PLAYERS IS VERY VERY VERY LOW! I have yet to get any turn items since I maxed.

If other people max out its because they spend all day scouring the galaxy for encounters. Thats it lol No hot conspiracy. No elaborate plan lol
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« Reply #13 on: May 18, 2009, 06:55:59 AM »

all the actions that could help other comanders have already been restricted..
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Kyle!! (#8446) - main
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The-Joe
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« Reply #14 on: May 18, 2009, 02:54:40 PM »

I give all credit to the skills of people who maxed. I haven't suggested that any illegal actions have been done. I'm not even suggesting that my idea should be implemented this round. I'm really surprised how determined an coordinated the opposition to my suggestions is.
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