I have an idea to implement a total assets instead of total power to determine the round winners for the next rounds.
This will take into consideration several achievements that each commander made.
This will not affect the total power and how it is calculated, it will simply display total assets when clicking on Top Ranking and make the Halls according to total assets achieved.
Total assets is a measure of how well the commander did in all areas of activity.
I think this will make awarding of the prizes more fair, and will enable future increase of prizes.
Please express your opinions and any improvements to the idea.
Thank you

- SO Main round winners: (determined by the total assets value)
-> Ship values (real ship value, depending on discount cost to build)
-> marines on ships
-> credits on mining facility, secret base, planets
-> workers on secret base, planets
-> mothership segments
-> planets capacity
-> items total value, items, trade goods
-> technology total costs invested (credits, turns, CP)
-> commander experience & CP left and invested into skills
-> turns left