Seither
Lord of the Post Count
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Posts: 3786
A True Hero is made of: Power, Wisdom, and Courage
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« Reply #32 on: November 23, 2008, 01:03:32 PM » |
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well, tonight/tomorrow (depending on how busy i am today, so many video games, so little time) I plan to finish up my interactive mission. I think everyone will like it, small reward for each step you complete/get through, not insanely hard, the plot line is basically the same either way you choose to go, however, your choices will drastically alter how certain choices play out later in the story, so ulitmately, you can play through my missions a few times, and get completely different paths, storlines, and even endings. I think my outline has 8 different endings, and about 20 different choices affected by your previous choices, something like that. It's kinda long too, but, I've kept the turn count low on most of the choices (highest atm i think is 20 turns), though there WILL be, on one path, a choice with a igh turn count, that leads to the true ending, with the ultimate reward, however, fairly high fail rate for it, but, with a little luck, it pays out.
But enough talking about my insane story mission thingy. Why do players always have the same compliant? even back in round 2-3 days, always wanting more turns. If you want them so bad donate for them, lol.
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