AFB
							
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									 «  on: April 12, 2008, 12:16:42 PM »  | 
								
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							Cameron07
							
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									 « Reply #1 on: April 12, 2008, 04:44:39 PM »  | 
								
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							nah, i think bad idea, its just an easy way for people to run with a few really big ships instead of buying more than 1 or 2 ships 
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							J-Bomb
							 
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									 « Reply #2 on: April 17, 2008, 03:33:15 AM »  | 
								
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							you only need 3 ships to do mission btw 
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							AFB
							
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									 « Reply #3 on: April 17, 2008, 07:40:58 AM »  | 
								
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							On wars you need at least three. Which is not good for pvp. 
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							mgc
							
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									 « Reply #4 on: May 08, 2008, 10:05:40 AM »  | 
								
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							limiting diversity is usually not the way to go..  this proposal eliminates the need for multiple fleets as cameron observed.. several strategies r based on this feature.. u have to balance the # of fleets (or success %) against offensive / defensive purposes 
  i see no imbalance in this feature.. its the same for evrybody  
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							AFB
							
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									 « Reply #5 on: May 08, 2008, 10:15:00 AM »  | 
								
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							All Im saying is it makes life much easier, and I don't see it harming any strategies, if its optional. 
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							mgc
							
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									 « Reply #6 on: May 08, 2008, 11:47:53 AM »  | 
								
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							and what option do u think ppl will select if they can choose? 
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							AFB
							
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									 « Reply #7 on: May 08, 2008, 12:31:39 PM »  | 
								
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							All Im saying is- if it hurts people's strategies, no-one will force them. And this will hopefully reduce the grind. 
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							mgc
							
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									 « Reply #8 on: May 08, 2008, 12:59:05 PM »  | 
								
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							i think u misunderstood what i was trying to say..
  if i understand your last post correctly, u said: ""if the advanced fc doesnt go well with what u do, dont use it..""
  this is ofcourse absolutely undeniably true.. but totally beside the point; what i was trying to get across is that given the option, all players will be running around with 1 mission fleet and the number of possible strategies in game declines cause of the equal # of fleets  
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							AFB
							
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									 « Reply #9 on: May 08, 2008, 02:31:05 PM »  | 
								
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							Which is not bad, as it reduces grinding. Which is exactly my point. 
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							mgc
							
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									 « Reply #10 on: May 08, 2008, 02:41:40 PM »  | 
								
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							i dont see how 
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							AFB
							
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									 « Reply #11 on: May 08, 2008, 03:58:36 PM »  | 
								
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							Cos people need to hit a lot of fleets, they need to try more times. So, if there are less fleets, they will be able to succeed at more missions,thus removing mission re-doing. 
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							mgc
							
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									 « Reply #12 on: May 08, 2008, 04:44:33 PM »  | 
								
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							if theyre bothered by retrying a lot, they should get more fleets 
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							AFB
							
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									 « Reply #13 on: May 08, 2008, 05:16:37 PM »  | 
								
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							Which is why I proposed this-so people can do missions with small amount of fleets, cos its a liability in pvp. 
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							mgc
							
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									 « Reply #14 on: May 08, 2008, 06:03:17 PM »  | 
								
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							whats the advantage of a small number of fleets? if ppl can easily do missions with 1 fleet, howmany fleets do u think they will have? what would the consequences of that be for the game? would that make for a better / more interesting game?
 
 
 
 
  
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