Forum - Space Odyssey MMORPG - a massive free online space game
July 06, 2024, 07:10:05 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: [1] 2
  Send this topic  |  Print  
Author Topic: New Players  (Read 9962 times)
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« on: April 03, 2008, 06:30:44 PM »

since the wars server has been going on for a while, new players start off WAAAAY behind even something like rank 100. maybe if new players started with like 10 bil and maybe 10k segs that would help them catch up and keep them interested. the wars server is losing players rapidly. at least 2 of the former top 30 recently (within a month of so) have stopped playing and are now being farmed.
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
Silence444
Staff Sergeant
*

Reputation: +16/-7
Offline Offline

Posts: 357

Ignorance is bliss where tis folly to be wise...


View Profile
« Reply #1 on: April 06, 2008, 12:27:35 PM »

i would argue give them even more then that jessie... how does 100k segs bout 10 bil creds and something like 5k cp and extra turns sound? it is impossible for new players to catch up technologically given the turn constant... at least this will let them get a start on some commander skills/bas techs.
Report to moderator   Logged

"As we must account for every idle word, so must we account for every idle silence." (Benjamin Franklin)
-Silence444-
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #2 on: April 06, 2008, 04:20:00 PM »

yea true. basically they need to be given something, but i always worry about too many alts if this happens. thats for a different topic tho
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
AFB
Sergeant First Class
*

Reputation: +67/-27
Offline Offline

Posts: 518

AntiChrist at your service.


View Profile
« Reply #3 on: April 06, 2008, 04:43:20 PM »

Lol new players will be better off than some of existing lol. laugh

And thats awesome- more cannon fodder 13
Report to moderator   Logged

signature not found! Where is it?! Where?!?!?!


Silence444
Staff Sergeant
*

Reputation: +16/-7
Offline Offline

Posts: 357

Ignorance is bliss where tis folly to be wise...


View Profile
« Reply #4 on: April 06, 2008, 06:39:21 PM »

actually thats the whole point right? more cannon fodder that is. i mean this is a war server.. but it seem u can only compete if you were here from the get go, still care AND do okay as a player. all in all that leaves a little under 30 ppl. maybe... if there is some more action and a little faster growth at the lower end... more new players will stick around to at least make it to the middle rankings.
Report to moderator   Logged

"As we must account for every idle word, so must we account for every idle silence." (Benjamin Franklin)
-Silence444-
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #5 on: April 06, 2008, 08:23:26 PM »

thats what im hinting towards  19

wars server needs MORE PLAYERS

most of the people that join are fresh from wherever they live and have never played main server. surprising, many of these new players have been doing very well. stupidyankeee for example got 500k segs in 2-3 weeks. that could rival Ady at his best  13

if stupidyankeee had a bigger start, he would be higher than he is now, and have station or planet tech - which leads me to a new problem

its basically pointless for new players to get station tech. it would take them mroe than its worth to get good cloaking. stations are a major part of the game for bonuses and later on enough resources for planets. anyone have any ideas of how we could deal with this?
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
Chrys
Lance Corporal
*

Reputation: +37/-6
Offline Offline

Posts: 72


View Profile
« Reply #6 on: April 06, 2008, 10:07:47 PM »

I have been saying that for awhile. Help the new players with bonuses to accelerate their growth by keeping some good items at only lower encrypt ranks. Also a range for encrypts a person can do. -25% of the max encrypt level u can do, so that people like me, with encrypt rating at almost 2000, i wont be able to do anything less than lvl 1500.

Also, newbies are getting creamed by alts of higher players. I myself was guilty of such until i realize, I am just killing the game. We need new blood because wars is bleeding out. I sell my credit items, seg items to new players just to help them grow. In the end, they get killed by alts of people in the Mid-Tier then give up.

Come on people. You want more people to play?...give them a chance to grow first before u level them with your alts.  4
Report to moderator   Logged

Quote of the day "I have sucessfully countered a lot of people before, espically dday. it didn't show up on the news because i had 0 ships when they atatcked me and they had 0 ships when i attacked them back." Ninjastrike40
Cameron07
Master Sergeant
*

Reputation: +154/-76
Offline Offline

Posts: 1376


View Profile
« Reply #7 on: April 06, 2008, 10:24:17 PM »

i challenge your alt to a duel with my alt, but i totally agree, maybe 5k cp is a bit much, but without a doubt at least 10 bil creds and at least 50-100k segs
Report to moderator   Logged

21
FTP
First Sergeant
*

Reputation: +122/-53
Offline Offline

Posts: 1872



View Profile
« Reply #8 on: April 07, 2008, 04:46:26 AM »

I would be in favor of giving them maybe even more then 5k CP, you cant trade CP so you cant boost your other accounts with it 1
Report to moderator   Logged


Silence444
Staff Sergeant
*

Reputation: +16/-7
Offline Offline

Posts: 357

Ignorance is bliss where tis folly to be wise...


View Profile
« Reply #9 on: April 07, 2008, 06:21:06 PM »

true. same goes with turns. maybe they could get starting techs or commander skills too?
Report to moderator   Logged

"As we must account for every idle word, so must we account for every idle silence." (Benjamin Franklin)
-Silence444-
jessiedog
Master Sergeant
*

Reputation: +126/-32
Offline Offline

Posts: 872


View Profile
« Reply #10 on: April 07, 2008, 08:26:19 PM »

heres my suggestions:

20 bil creds
15k segs
level 5 stabilizer tech (not much but it would help)
level 1-3 cloaking (yet to be decided)
10 bil workers
5k cp
10k turns (most will be used to extend mothership at a low level)
Report to moderator   Logged

And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
FTP
First Sergeant
*

Reputation: +122/-53
Offline Offline

Posts: 1872



View Profile
« Reply #11 on: April 08, 2008, 04:01:36 AM »

Cloacking lvl 10
10k CP

rest sounds ok

Maybe add that the AI mentions what to spend the cp on.
Report to moderator   Logged


Silence444
Staff Sergeant
*

Reputation: +16/-7
Offline Offline

Posts: 357

Ignorance is bliss where tis folly to be wise...


View Profile
« Reply #12 on: April 08, 2008, 08:32:55 AM »

lvl 10 is pushing it. a lot of medium lvl player dont even have that. i say warp stab 10 and cloaking 5
Report to moderator   Logged

"As we must account for every idle word, so must we account for every idle silence." (Benjamin Franklin)
-Silence444-
FTP
First Sergeant
*

Reputation: +122/-53
Offline Offline

Posts: 1872



View Profile
« Reply #13 on: April 08, 2008, 09:04:13 AM »

Cloacking 10 is lower then the scanners atm :S
Report to moderator   Logged


Mobius13
Staff Sergeant
*

Reputation: +84/-12
Offline Offline

Posts: 435

d[^_^]b


View Profile
« Reply #14 on: April 08, 2008, 03:33:10 PM »

it would be better if new players had around level 4-5 cloaking... just so it wouldnt be unfair for most of the other players who workerd so hard to get scanners up high enough to start destroying stations
Report to moderator   Logged

Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs

Sowars: Mobius13 (#2028)
Main: Mobius12 (#63014)
PVE: Mobius13 (#24)
Pages: [1] 2
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!