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Poll
Question: Would you like a commander ability that reduces the cost to research techs?(New Vote Options but reset votes)
Yes on all 3 servers
NO NO NO would not work on any server(FTP USE THIS ONE)
Just on SOMain/SOPVE and not on wars
Yes but just on SOMain
Yes but just on SOPVE

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Author Topic: Research Cost Reduction Commander Ability(New Options on Poll but was reset)  (Read 8349 times)
FTP
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« Reply #15 on: April 02, 2008, 07:32:29 PM »

Then first lower the research costs and add something then. Aslong as everything is to expensive and not worth the trouble.... why buy it.

it cheaper to buy a fleet that can kill a Space Station to make the space station so strong it could wistand an attack. And above that a strong fleet gives more income a base will never do that.

Sorry if the planets made everything worthwhile to research everything from your base and stuff, but I doubt it.
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KenquinnTheInsaneOne
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« Reply #16 on: April 02, 2008, 07:39:09 PM »

And you are willing to sacrifice your CP to pay less for researches you wont use anyways? Sounds like another commander ability nobody will use.
I think your thinking about this post of mine: http://forum.spaceo.net/index.php/topic,3847.0.html

Right now you cant really get above level 5 Gia since after that it costs 6k turns for the next level which is a obscene amount. Other techs also cap out to early in my mind.
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« Reply #17 on: April 03, 2008, 04:41:03 AM »

Doesnt it double everytime, means with a 50% off lvl 6 would still be unpayable. And think about it how expensive is it to get a skill to lvl 50.
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Silence444
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« Reply #18 on: April 03, 2008, 08:37:27 AM »

ya... i think that is all well and good for cash (and perhaps it should be higher) because cash grows exponentially available as a player advances... and maybe we keep turns the same way because they are almost a constant but cp costs get ridiculous (especially with the BE cap of 500).
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KenquinnTheInsaneOne
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« Reply #19 on: April 03, 2008, 01:32:55 PM »

Doesn't it double everytime, means with a 50% off lvl 6 would still be unplayable. And think about it how expensive is it to get a skill to lvl 50.
On SOMain it's 1k turns/cp a level I believe
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