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Author Topic: Video Game Trivia  (Read 115705 times)
Chronos
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« Reply #210 on: December 30, 2008, 03:18:30 PM »

Well, there we have it, I guess. Ya, sometimes my first impressions are a lot different than my second impressions.
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« Reply #211 on: December 30, 2008, 04:49:36 PM »

Omg i just found another shocking similarity- both games have guns 16 joking

S.T.A.L.K.E.R. somehow reminded me of fallout, the very first one. Probably atmosphere
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Chronos
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« Reply #212 on: December 30, 2008, 04:55:50 PM »

Ya, they both have similar settings.

Both are set in a post-disaster area filled with radiation hazards and rabid mutants, both with emerging militant societies just trying to survive.

The most pervasive similarity is probably just the feeling that, in both games, the environment itself is one's own worst enemy. It is like reality has taken a meticulously malevolent agenda.

Games like Silent Hill have used this kind of environment to great effect. Silent Hill IV, the only one in that series that I have played, really instills a sense of hopelessness and abandonment.
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« Reply #213 on: December 30, 2008, 05:02:24 PM »

Well, I guess I have to wait and see if Metro 2033 turns out good, and it will add to my apocaliptic collection 1 The book was awesome, still waiting for second one, and screenshots in PC Gamer remind me of Stalker and Doom 3.
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« Reply #214 on: December 30, 2008, 06:00:19 PM »

never heard of Metro, gonna have to check that one out.

and was anyone else disappointed with Silent Hill Homecoming? Just wasn't as good as it should have been in my opinion.
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« Reply #215 on: December 30, 2008, 06:27:28 PM »

I think this is the site: http://www.4a-games.com/

And from the PC Gamer review of Homecoming, didn't really make it sound like a lot of fun.
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Chronos
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« Reply #216 on: December 31, 2008, 05:19:23 AM »

Isn't Silent Hill being developed by some American company now?
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« Reply #217 on: January 01, 2009, 03:42:44 PM »

Sadly. I mean, it was good, but, not AS good as it shoulda been. I don't blame the company though, as many American games are good. I blame the concept.

And is anyone else excited that Duke Nukem Forever is FINALLT reaching Post-Production and we might see it sometime this turn of the century?
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« Reply #218 on: January 05, 2009, 05:43:17 PM »

23. In the end cutscenses of Command and Conquer: Tiberium Sun: FireStorm what interesting detail did we learn about Cain?
¿Kane is part of the CABAL?

Nope thats not it if he were part of CABAL he would of died when CABAL was destroyed.

well... if it he wasn't part of cabal... then I assume you mean the fact that cain could have been a clone?


92. Why were the Mammoth MK2's dismantled in Command & Conquer: Tiberium Wars?

I believe it was due to them braking down to much because of there advance weapon systems and there mechanical legs

partly right, you just glanced over the real reason without actually getting it.  and breaking down? ftw?
give you a hint tho, it's partly due to one of the abilities the commando got in C&C 3
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« Reply #219 on: January 06, 2009, 09:27:38 AM »

Placing bombs on the big walking buildings?
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« Reply #220 on: January 08, 2009, 03:53:23 AM »

are you guessing? lol, it gives you the exact reason in C&C3 in one of the informational things you unlock... funny because it even has a 'quote' from commander 'havoc' parker  14

and again... almost right...  it's just what I'm taking this from, states -specifically- the reason.  so if you know it there shouldn't be any reason for being 'half-right'
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« Reply #221 on: January 08, 2009, 10:14:32 AM »

I didn't exactly play the bloody thing enough to get all the dumb unlocks.
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« Reply #222 on: January 09, 2009, 03:53:07 AM »

and who's fault is that?
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« Reply #223 on: January 09, 2009, 08:31:59 AM »

Me blame EA.
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Chronos
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« Reply #224 on: January 10, 2009, 04:04:53 AM »

In my opinion, if you are explicitly playing to simply unlock badges or trophies, then you are playing the game wrongly. Bar games designed for that sole purpose, of course.
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