I tried the upgrades multiplier, and there's a problem- when the ship had under 50 versions of 1 blueprint (50 runs in other words), it's attack was going up.
Attack Defence Hitpoints Crew Level 
 425.437   0   0   Rookie   
Attack accuracy Absorb Power SP Power AP Power 
 1 %    0%    00%    00% 
 Thats with 
Name Weight Sell Price Energy
Req  Runs Sell 
 50 x HGF 1 1 166   
But when I bought 50 more runs, it started going DOWN. 
 
 
Attack Defence Hitpoints Crew Level 
 17.017   0   0   Rookie   
Attack accuracy Absorb Power SP Power AP Power 
 1 %    0%    00%    00% 
Thats with 
Name Weight Sell Price Energy
Req  Runs Sell 
 100 x HGF 1 1 166  
Could you please look into it?