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Author Topic: Fleet module install improvements  (Read 11779 times)
Spayed
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« Reply #15 on: August 18, 2007, 11:44:43 PM »

nahh, i would attack u anyways
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« Reply #16 on: August 19, 2007, 12:16:37 AM »

You'd still have to design 1000 wepons though
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al3xazz
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« Reply #17 on: August 19, 2007, 04:33:03 AM »

well as far as i know pships can give 0.73 fp for 1 cred max -i already went ahead and created 50k weap pship and it was just a bit better than 1.2k pship 1
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KenquinnTheInsaneOne
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« Reply #18 on: August 19, 2007, 02:43:39 PM »

What attack were the weapons your using?
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« Reply #19 on: August 21, 2007, 10:46:17 PM »

nice job emi
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SirEmi
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« Reply #20 on: August 22, 2007, 04:29:20 AM »

The update is also available on SO Main now.

On other notes, all the ships that had many weapons of the same type had their weapons combined with this update to optimize the database.
For example, if you had a swarmer ship with 1000 weapons of the same type that had 1000 records in the database, it has been converted to 5 x 250 weapons of same type, reducing it from 1000 records to only 5 and improving the View / Edit room to load faster and be able to add / remove system faster.

Ship stats have not been modified in any way.

God Speed!
« Last Edit: August 22, 2007, 04:31:24 AM by SirEmi » Report to moderator   Logged

Satan
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« Reply #21 on: August 22, 2007, 04:42:07 AM »

lol wouldent it be 4x250=1000?
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« Reply #22 on: August 22, 2007, 05:00:17 AM »

oh  yeah... 4 x 250, 4 records sorry  confused  3
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« Reply #23 on: August 22, 2007, 06:01:50 AM »

yay- now i can delete 1.1k of my pship weap designs lol
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