Korruption
							
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									 «  on: April 20, 2006, 07:10:23 PM »  | 
								
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							What is the minimun amount of ships you need to start a mission?  
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							Seither
							
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									 « Reply #1 on: April 20, 2006, 07:46:18 PM »  | 
								
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							depends on their fleet power, not number, and I'm not sure. 
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							Korruption
							
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									 « Reply #2 on: April 20, 2006, 07:50:33 PM »  | 
								
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							So there's no real specific fleet power? 
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							ars68
							
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									 « Reply #3 on: April 20, 2006, 09:08:20 PM »  | 
								
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							you only really NEED 1 ship.  but that 1 ship would be so big it wipes out your whole fleet.  actually, I think this needs suggested again, sir emi, if you haven't already, please re-word it to say not enough fleet POWER, not just insufficient fleet.  because it DOES sound like insufficient fleet (numbers). 
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							control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies     
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							Seither
							
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									 « Reply #4 on: April 21, 2006, 04:02:51 AM »  | 
								
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							There is, but no one knows exactly what it is except Sir Emi. 
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							ars68
							
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									 « Reply #5 on: April 21, 2006, 10:47:41 PM »  | 
								
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							ya, no one knows EXACTLY except sir emi, but over-time, we have figured that it is a combination of space, attack, defense and HP, with MUCH emphasis on attack and space. 
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							control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies     
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							Gunfighter Frank
							
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									 « Reply #6 on: April 22, 2006, 06:15:32 AM »  | 
								
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							IT IS IN THE GUIDE    
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							Gunfighter Frank
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							Korruption
							
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									 « Reply #7 on: April 22, 2006, 07:45:48 AM »  | 
								
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							Sorry, I don't read manuals. I rather learn by playing.    
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							Seither
							
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									 « Reply #8 on: April 23, 2006, 02:01:29 AM »  | 
								
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							Well, this is a game where not reading the manual will get you flamed, and quickly. And Gunfighter, even I didn't know it was in the manual, and I don't think ars did either, so you can't yell at him. 
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									 « Reply #9 on: April 23, 2006, 03:23:31 AM »  | 
								
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							I am not yelling at him I am yelling at the 2 veterans hear that dont know that that are giving advice to people. 
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									 « Reply #10 on: April 23, 2006, 09:55:20 PM »  | 
								
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							lol, sorry, either he finally managed to revise it after I read it or I read it and forgot it was there.  I am reading this stuff and doing everything right before going to bed like 10-12 at night, so you figure I'm bound to forget something sometime or another. 
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							control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies     
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							Gunfighter Frank
							
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									 « Reply #11 on: April 24, 2006, 01:45:16 AM »  | 
								
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							fine here it is.     1%-5% takes 100,000  fleet power per/ %  6% up takes 1,000,000 fleet power per %. if you 100,000 fleet power you can do a 1% mission. not saying you will win but that is the minimum. if you have 1,000,000 fleet power you can do a 6% mission. 400,000 4% mission.   you get the idea. 
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							Gunfighter Frank
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							Seither
							
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									 « Reply #12 on: April 24, 2006, 01:43:39 PM »  | 
								
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							I just assumed the all caps was yelling, my bad, lol. 
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							ars68
							
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									 « Reply #13 on: April 24, 2006, 05:45:09 PM »  | 
								
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							oops    somehow or another I thought you meant how fleet power was calculated, being then, how big a ship would I need to do missions with 1 ship? ok, lol, I completely understand why you WOULD yell frank, ya, that is what it is.  sorry for -my- confusion.  
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							control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies     
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