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News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
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Author Topic: Galaxy "Probes"  (Read 3429 times)
Satan
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« on: June 19, 2007, 08:06:36 PM »

I think it would be nice if you could leave some kind of small ship in a system or something of the sort and use it to keep the nav computer constantly updated (I find that i rarely have the turns to jump to systems in my navcomputer that are supposed to have reavers or lots of resources or something) ...sorta like a spy ship or hidden sensor platform. The ship could cost around 1-100 million or something depending on what it can detect and what sort of tech it has on board (ie, cloaking, shields, player detectors...etc.) There should probably be a limit too, otherwise some overly rich person could blanket the galaxy with them and know everything they needed too and keep tabs on everyone  12.
But the main point of the thing would be so that it was hidden and undetectable by most players without the right tech level. It she be droppable into a system with a station or reavers with little or no penalty, so as to make it even less suspicious to other players passing through or setting up a base.

J.T.
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Satan
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« Reply #1 on: June 24, 2007, 05:47:50 PM »

ya even a simple "This idea sucks and thats why no ones ever gonna answer it" would be nice people.....
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« Reply #2 on: June 24, 2007, 06:08:11 PM »

Ok, idear is bad, the fun part about the galaxy is that you dont know what you will find in the next system.
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Satan
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« Reply #3 on: June 24, 2007, 06:41:44 PM »

lol k thanks.... laugh
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« Reply #4 on: July 06, 2007, 03:58:35 PM »

BAH! i agree with satan... or atleast the existing data readouts such as soveriegn and resource level need to implemented.
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Satan
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« Reply #5 on: July 07, 2007, 01:43:15 AM »

ya caouse all that "unavailable" informtation is gettting kind of anoying...you think future nav computer swould be able to update tehmselves
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