Lammalord
							
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								Lamma.
								
								
								
								
								
								  
								 
							 
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									 «  on: September 19, 2006, 09:17:10 PM »  | 
								
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							humm, i think the fee should should be 10% of the price you bought it, beacuse with the discount i have so large 10% or the normal fee cost about 1/3 of the cost i bought the ship, so tenchinaly that 10% is actally about 33%... its way off, emi can you fix this?
  beacuse i mean common?!?!
   it will cost you 800.000.000.000.295 credits to set the fleets
  that ship costed me 2.9 quad.. that activation fee is almost 40% of the cost of the ship itself!!! it should of only costed me about 200 tril to unreserve that ship... 
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							UberPWNZ0R
							
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									 « Reply #1 on: September 20, 2006, 02:56:29 AM »  | 
								
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							Its cheaper to crash it on mission   Unreserve fee is 10% of base ship price, so if you have high line asemble, its more than 10%.  
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							Alright...     
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							Lightseeker_Eu
							
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									 « Reply #2 on: September 20, 2006, 03:57:28 AM »  | 
								
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							Lol, reactivating those ships would not be wise, all u have to do is sell them, it will be cheaper    
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							SirEmi
							
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									 « Reply #3 on: September 20, 2006, 05:26:25 AM »  | 
								
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							I'll correct that in the next patch, making the fee take into account your skills when calculating 
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							Seither
							
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									 « Reply #4 on: September 20, 2006, 07:16:07 AM »  | 
								
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							I don't know wither to say that's a good thing or bad thing. I thought it was kinda fair, since it meant buying a expensive powerful ship meant either paying more to unreserve or leaving it out, risking it's destruction. 
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							SirEmi
							
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									 « Reply #5 on: September 20, 2006, 07:53:37 AM »  | 
								
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							well then, I would like to ask for more opinions if activation should take your skills into account or not? 
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							Lammalord
							
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								Lamma.
								
								
								
								
								
								  
								 
							 
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									 « Reply #6 on: September 20, 2006, 08:37:40 AM »  | 
								
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							well i think you should lol, having to pay 40% of the total cost of the ship to unreserve is crazy, and yes,  it would be cheaper if i just sold the ship and bought another... oh it would help if this is soon, i sort of umm cant un-reserve my ships beacuse i caculated it on my dicounts and not the true value, i thought i was going to be fine.. 
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							UberPWNZ0R
							
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									 « Reply #7 on: September 20, 2006, 08:39:08 AM »  | 
								
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							I think it should. I spent lots of command points to get my line asemble high, and than... 33% line asemble. If buy 3.3tril ship for 2.2tril ill have to pay 330bil to reactivate it. Thats 15% instead of 10. Or we can say, that i have to pay 50% more for activation. By selling this ship i would get 1.65tril. Plus 330 bil, thats 1.98tril. Still reserving is cheaper, but reserving ship over 6 times cost more than ship itself. But at 50% line asemble? If buy 3.3tril ship for 1.65tril ill have to pay 330bil to reactivate it. Thats 20% instead of 10. Or we can say, that i have to pay 100% more for activation. In this case, reserving ship 5 times cost same as new ship... By selling this ship i would get 1.65tril. Plus 330 bil, thats 1.98tril. (selling will be little higher, i dont remember, maybe its 49% not 50?) So, selling that drity ship, after many fights, and than buing new shiny ship is chaper than putting it in distant nebula?   I dont know what is "really" happening when ship is reserved, maybe its resized to pocked size by nanobots, so line line asemble skil should affect it    
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							Lammalord
							
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								Lamma.
								
								
								
								
								
								  
								 
							 
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									 « Reply #8 on: September 20, 2006, 08:48:03 AM »  | 
								
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							50% thats low, man i have about 65% dicounts, so a 3 tril ship costs me about 1 tril.. 
  but the activation fee is 300 bil it costs me about 30% of the ships cost to activeate it, were it would give me about 500 bil to just sell it... 
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							UberPWNZ0R
							
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									 « Reply #9 on: September 20, 2006, 09:10:11 AM »  | 
								
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							I thought its limited to 50%. I never had that much, also i dont have gold so its harder to get high. With 65% thats really horrible. 
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							Seither
							
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									 « Reply #10 on: September 20, 2006, 12:07:10 PM »  | 
								
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							Sir Emi, just go ahead and change it. I figured most people would agree with lamma, I just thought it as fair, but change it, because I kinda see their point now, makes sense that it would work on unreserving too. 
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							chicpea
							
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									 « Reply #11 on: September 20, 2006, 05:06:09 PM »  | 
								
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							Nahhhhhh it should be left as it is    Only joking lol Everything else works on the indivual players CP points only fair that unreserving should be to..    
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							Lammalord
							
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								Lamma.
								
								
								
								
								
								  
								 
							 
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									 « Reply #12 on: September 20, 2006, 06:11:42 PM »  | 
								
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							soon please so i can umm unreserve my ships and do something?? 
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							Lammalord
							
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								Lamma.
								
								
								
								
								
								  
								 
							 
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									 « Reply #13 on: September 20, 2006, 11:02:04 PM »  | 
								
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							well im sort of stuck untill this gets fixed, for i cannot unreserve my ships.. i would like this problem to be solved soon, beacuse im starting to get boarded of sitting around...
  You are hiding in a nebula and are protected. Time until discovered: 8h 34m 
  i only got 8 hours to counter, this sucks emi, i cant even unreserve my fircken ships, and with you taking your time on this small fix, ill never get anything done... 
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							Seither
							
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									 « Reply #14 on: September 21, 2006, 11:41:22 AM »  | 
								
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							well, you'll have to deal with it lamma. 
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