Forum - Space Odyssey MMORPG - a massive free online space game
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Question: Should Workers Be Production Be Increased?
Yes, by 2x
Yes, by 5x
Yes, by 10x
No

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Author Topic: Workers' Production  (Read 7419 times)
ars68
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« Reply #15 on: September 28, 2006, 10:03:45 PM »

hmm... perhaps E could do it this way: (and yes, this is bouncing between so many different things I have no clue how many now, lol)

we all know workers are useful at lower powers, but at higher power almost worthless, so you can put workers onto planets (or starbases, or whatever) these workers will create items (from simple to rare items, bought from market, or sold) however, these items can then be (at the cost of some credits, more then likely) be combined to make items that you can also get for completing missions.  these new items can then be 'upgraded' using even more items and others, resulting in being able to make potentially infinite number of high grade items, ranging from anything items can be used for... which is pretty much everything.

however, these planets and such can also be raided/blown up

another idea is to have them be able to create ships themselves, probably relative to how many credits they create.  these ships would then be automatically assigned as reserved to that system, to defend it.
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UberPWNZ0R
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« Reply #16 on: October 04, 2006, 01:40:17 PM »

Or maybe they could just mine asteroids wow
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Alright... rip
Seither
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« Reply #17 on: October 05, 2006, 10:31:32 AM »

sounds great ars. I'm telling you, you need to learn how to make these games yourself, your game would end up owning all.
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