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Forum - Space Odyssey MMORPG - a massive free online space game
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SirEmi
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No, opponements?
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Topic: No, opponements? (Read 3844 times)
FTP
First Sergeant
Reputation: +122/-53
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Posts: 1872
No, opponements?
«
on:
July 31, 2006, 05:21:12 PM »
I did a reaver:
Invader FTP (#5182)
Engaged Units
XXX
XXX
XXX
XXX
XXX
Defender Unidentified Fleet (#)
Engaged Units
Fleet Name # of Units Attack Defence Hitpoints
Assault Note
Your fleet(s) meet no oposition.
Assault result
You attacked Unidentified Fleet(#)'s fleet and mothership from deep space.
You destroyed Unidentified Fleet(#)'s 0 ships and lost 0/5 ships.
You destroyed many of the enemy armada...
Unidentified Fleet(#) lost more power than you during battle.
(+11 Exp)
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SirEmi
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First Sergeant
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Posts: 1655
Re: No, opponements?
«
Reply #1 on:
August 01, 2006, 08:17:12 AM »
reavers do that, when they are gone and you still attack. A common tactic to clear reavers is to just refresh until you don't meet any more...
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Game Developer
Space Odyssey
Sea Odyssey
The Hacker Project
Astro Galaxy
FTP
First Sergeant
Reputation: +122/-53
Offline
Posts: 1872
Re: No, opponements?
«
Reply #2 on:
August 01, 2006, 10:25:15 AM »
Nope just clicked on reavers stack first fleet I encounter. Well somebody else will have cleared it at same time as me then. But hey this "bug" could be used to get free xp
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SirEmi
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First Sergeant
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Re: No, opponements?
«
Reply #3 on:
August 01, 2006, 10:26:58 AM »
sure, if you can waste 5 min for 10 exp, that's pretty fair
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Game Developer
Space Odyssey
Sea Odyssey
The Hacker Project
Astro Galaxy
FTP
First Sergeant
Reputation: +122/-53
Offline
Posts: 1872
Re: No, opponements?
«
Reply #4 on:
August 01, 2006, 10:31:02 AM »
Back and forward will cost 3 secs as thats the time you'll ahve to wait. So 15 turns= 11 xp. Will gain you xp faster thencommander hologram training
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Lammalord
First Sergeant
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Lamma.
Re: No, opponements?
«
Reply #5 on:
August 06, 2006, 03:45:49 AM »
wow ftp you do that
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ars68
Master Sergeant
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Viva la C&C
Re: No, opponements?
«
Reply #6 on:
August 11, 2006, 09:54:55 PM »
no, ftp, I think he's saying you are using 5 minutes worth of turns everytime you do that, not it takes 5 minutes just to hit back and attack again, lol.
and E, you have to correct me if I'm wrong here, but... I believe you set it to 5 turns for 1 experience, not 10. so it still would be at least 10x faster (and/or cost effective) then hologram training.
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