Forum - Space Odyssey MMORPG - a massive free online space game
April 29, 2024, 11:37:38 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: [1] 2 3
  Send this topic  |  Print  
Author Topic: ☺ base, blackhole and worker  (Read 15552 times)
UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« on: July 04, 2006, 09:21:27 AM »

Ok, this base is not good 16 I think i should made something on ground. Maybe ill do something more soon. I have some idea for workers 21
(Click for large images)

I added blackhole, top view and perspective:

Edit: Ok now there are direct links to images 16
« Last Edit: July 31, 2006, 03:32:08 PM by UberPWNZ0R » Report to moderator   Logged

Alright... rip
Ricu
Sergeant
*

Reputation: +1/-1
Offline Offline

Posts: 258


View Profile
« Reply #1 on: July 04, 2006, 03:56:01 PM »

I dont know if you made them , but if you really did , excelent job !

mind sharing the program used ?
Report to moderator   Logged

UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« Reply #2 on: July 04, 2006, 04:38:37 PM »

Ive made it in 3ds max 7.
If you want prove thats my job i can post wireframes, or different texture with watermark...
Ill try to make worker tommorow, maybe in mine or something.
For more space objects i need to watch star wars again laugh
Report to moderator   Logged

Alright... rip
Lammalord
First Sergeant
*

Reputation: +64/-182
Offline Offline

Posts: 1958


Lamma.


View Profile WWW
« Reply #3 on: July 04, 2006, 10:12:39 PM »

try useing photo bucket or even 0cossin77's free image hosting beacuse that image hoster sucks...


go to fan art and click on 0cossin77's thread about image hosting and then host it there, it makes if full size like everyone elses
Report to moderator   Logged



zephyrblade
Sergeant First Class
*

Reputation: +74/-26
Offline Offline

Posts: 570



View Profile WWW
« Reply #4 on: July 13, 2006, 01:54:11 AM »

try useing photo bucket or even 0cossin77's free image hosting beacuse that image hoster sucks...


go to fan art and click on 0cossin77's thread about image hosting and then host it there, it makes if full size like everyone elses
Im a photobucket junkie.  3
Yeah, photobucket, image shack and image cave are really popular for hosting.  15
Report to moderator   Logged

Python.
LOLSNAKESINMAHCONSOLE
Tinkerbell
Private First Class
*

Reputation: +1/-1
Offline Offline

Posts: 44


View Profile
« Reply #5 on: July 19, 2006, 03:35:19 AM »

Ive made it in 3ds max 7.
If you want prove thats my job i can post wireframes, or different texture with watermark...
Ill try to make worker tommorow, maybe in mine or something.
For more space objects i need to watch star wars again laugh

i use the smae program, i just suck at it. i gotta learn it for my movies...
Report to moderator   Logged



SirEmi
Administrator
First Sergeant
*

Reputation: +192/-122
Offline Offline

Posts: 1655



View Profile WWW
« Reply #6 on: July 26, 2006, 03:54:03 PM »

the pics are great, they will probably be used, an outpost and a wormhole, with your permission
Report to moderator   Logged

UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« Reply #7 on: July 31, 2006, 05:29:06 AM »

Tinkerbell, dont worry most people suck at 3dsmax, me too, specially at texturing/lighting 1
If you want to learn it, follow build in help, and www.3dtotal.com .
To clarify usage of those and future images in this thread, here is licence, it should be fine:

Quote
Attribution. You must attribute the work in the manner specified by the author or licensor.
I do not require any marks on pictures.
Report to moderator   Logged

Alright... rip
UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« Reply #8 on: July 31, 2006, 03:31:19 PM »

Some prototype of worker. Sill need a lot work rip
Ill probably put hair on it, my pc will die laugh
spider2
Report to moderator   Logged

Alright... rip
fat monkey13
Lance Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 88


View Profile
« Reply #9 on: July 31, 2006, 03:36:57 PM »

The worker looks good, and I like the bunker behind it. Perhaps add a mining helmet and a pickaxe or shovel (who says they don't mine the old fashioned way), or even a digging machine of some sort, with other workers manning it. If only i could draw, on the computer or in reality. Oh well, just some suggestions.
Report to moderator   Logged

The only thing certain in life is death.
"Always look on the bright side of life" 'til you're died that is.
Life is full of all sorts of challenges, and once you've completed one, there'll always be another.
Tinkerbell
Private First Class
*

Reputation: +1/-1
Offline Offline

Posts: 44


View Profile
« Reply #10 on: August 01, 2006, 02:03:55 AM »

Tinkerbell, dont worry most people suck at 3dsmax, me too, specially at texturing/lighting 1
If you want to learn it, follow build in help, and www.3dtotal.com .
haha thanks for the advice... and from wha ti see, youre a lot better than me. ill be sure to check the site out.
Report to moderator   Logged



zephyrblade
Sergeant First Class
*

Reputation: +74/-26
Offline Offline

Posts: 570



View Profile WWW
« Reply #11 on: August 02, 2006, 04:05:47 AM »

The worker looks good, and I like the bunker behind it. Perhaps add a mining helmet and a pickaxe or shovel (who says they don't mine the old fashioned way), or even a digging machine of some sort, with other workers manning it. If only i could draw, on the computer or in reality. Oh well, just some suggestions.
Very nice, perhaps he could put two of the front feet raised with little drill-heads on them or something and a spotlight on the head.  confused
Meh, that's probably too much of a hassle.  laugh  Opps
Report to moderator   Logged

Python.
LOLSNAKESINMAHCONSOLE
UberPWNZ0R
Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 136


In game login: ☺


View Profile
« Reply #12 on: August 18, 2006, 10:19:23 AM »

I could do that, but i dont like idea 16 Anyway i dont have time now to do more images wounded1
Heres worker with better lighting, texture, and some debris on ground.

If someone is interested i can post images from different camera angles, or without some object, or with alpha channel etc.
But for some time no new images.
Next plan for work is some spaceship, or maybe battle. Some swarmers pwning supership, or supership pwning swarmers laugh
Here is something what i started some time ago, but i dont like it
Report to moderator   Logged

Alright... rip
fat monkey13
Lance Corporal
*

Reputation: +0/-0
Offline Offline

Posts: 88


View Profile
« Reply #13 on: August 18, 2006, 10:35:19 AM »

It looks like a mentally disabled spanner. The spider/worker thing looks a lot better all the debris around it. And the lighting really brings out the colour in its eyes.
Report to moderator   Logged

The only thing certain in life is death.
"Always look on the bright side of life" 'til you're died that is.
Life is full of all sorts of challenges, and once you've completed one, there'll always be another.
neptis
Private First Class
*

Reputation: +1/-0
Offline Offline

Posts: 33


UTHER ACOUNT'S: Darth Venom, Darth Neptis


View Profile WWW
« Reply #14 on: December 10, 2006, 07:14:26 AM »

dam man thay (to quot your name agen) pwnzor
is the software free or do you have to pay for it .

neptis
Report to moderator   Logged

Pages: [1] 2 3
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!