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Author Topic: Mining  (Read 7186 times)
Sergle
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« on: May 29, 2010, 11:24:57 AM »

I've read some mining guides that were on here, specifically Sir Emi's, saying for me to manually mine resources after killing the reavers in the system, the problem is that it takes a lot of turns, 10's of thousands, is there any other way for me to gather these resources?

Perhaps I'm not ready to build my space station/mining facility, I have around 17 bill credits(including workers, stash, fleet, marines etc) and earning 50% of that each day through the market, is that close to what a person should have when they attempt this? or should I wait?
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Arkan
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« Reply #1 on: May 29, 2010, 01:44:33 PM »

If you can kill the reavers you should have a station. They generate steady income or minerals to use for mothership modules at first, and with investment in the replication technologies, can produce a much higher volume of minerals later on. The higher mineral output is important as it allows you to work on the nanite mothership modules, which give you a discount on the price you actually pay for ships. These modules, along with the line assembly bonus in the commander panel, allow you to get ships for less credits. At the max discount you would only pay 16% of the price you see listed in game so that your 17 billion credits could buy a 100 billion credit ship. This is why stations are important.

Also of note, when you start building stations, its important to also start researching station cloaking. This late in the round most people can easily see through cloaking, but earlier in the round its good protection for stations.
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« Reply #2 on: May 29, 2010, 02:15:26 PM »

Sorry, I wasn't clear, I've developed the space station technology, and I can kill the reavers, but it takes too many turns to manual mine the resources needed to construct it, is there a way I could buy them with credits? or perhaps some other method which doesn't involve using 10-50k turns.

Is the space station required to build the mining facility?
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KenquinnTheInsaneOne
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« Reply #3 on: May 29, 2010, 02:47:10 PM »

Space Station Cost: 9375 Carbon, 6250 Stone, 1875 Ice, 1250 Iron, 1250 Metals, 315 Gold and 190 Diamond
Mining Station Cost: 6250 Carbon, 10000 Stone, 1250 Iron and 1250 Metals

Total Cost: 15625 Carbon, 16250 Stone, 1875 Ice, 2500 Iron, 2500 Metals, 315 Gold and 190 Diamond

Cost in turns per 250 resources Carbon 1, Stone 3, Ice 6, Iron 7, Metals 7, Gold 10 and Diamond 17

Total cost in turns to mine for a Space/Mining Station: 480

That is less then what you pay to research it before you take into account how many turns it takes to get to the resources you need at kill the reavers. But that should not take more then 2 or 300 hundred.

All values I have stated are from SOMain so they may not be accurate on the other servers.

You can get resources from killing pinpointer Aliens and incursion aliens however by the time you can get enough from them its not worth mining anymore.

You do need to build a space station before you can build a mining facility.
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« Reply #4 on: May 29, 2010, 03:05:45 PM »

I thought it was 250 turns per resource, must have read it wrong, now I'll have a space station in no time.

Thanks Arkan , KenquinnTheInsaneOne.

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Jan`go Vhett
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« Reply #5 on: May 29, 2010, 04:42:54 PM »

If you can kill the reavers you should have a station. They generate steady income or minerals to use for mothership modules at first, and with investment in the replication technologies, can produce a much higher volume of minerals later on. The higher mineral output is important as it allows you to work on the nanite mothership modules, which give you a discount on the price you actually pay for ships. These modules, along with the line assembly bonus in the commander panel, allow you to get ships for less credits. At the max discount you would only pay 16% of the price you see listed in game so that your 17 billion credits could buy a 100 billion credit ship. This is why stations are important.

Also of note, when you start building stations, its important to also start researching station cloaking. This late in the round most people can easily see through cloaking, but earlier in the round its good protection for stations.

I want to point out that the max discount listed here includes the 20% discount granted from Gold.
If you don't have Gold the highest discount you can get is 80%, meaning you pay 20 bil for that 100 bil ship
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Need an s-ship? If you have Gold just search Jangos, then select the price you want. If you don't have Gold just pm me for a design.
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« Reply #6 on: May 29, 2010, 06:13:12 PM »

Indeed, had forgotten about that.
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« Reply #7 on: May 29, 2010, 06:56:18 PM »

I must make a point into arkans suggestion of importance of researching cloaking. Although a valid point, its not essential as the bigger players will nearly always be able to get through your cloaks if they so wanted to. Cloaking is a choice, just make sure you empty your mines regularly and make sure you have enough resources stored to rebuild it if necessary.
As i Said its a choice, what arkan said is still wise advise.
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Jonathan16
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« Reply #8 on: May 30, 2010, 05:05:56 AM »

this will make it easyer for you.

what resources you will need for a Space Station and Mining Facility




15625 carb cost = 39,062,500 mill
16250 sto cost = 101,562,500 mill
1875 ice cost = 29,296,875 mill
2500 met cost = 44,625,000 mill
2500 iron cost = 44,625,000 mill
315 gold cost = 7,875,000 mill
190 dia cost = 7,918,250 mill

alltogether = 274,965,125 mill

-

15625 carb turnes = 63
16250 sto turnes = 195
1875 ice turnes = 48
2500 met turnes = 70
2500 iron turnes = 70
315 gold turnes = 20
190 dia turnes = 17

alltogether = 483 turnes 

Sergleneed any more advise message me DJ J-Bomb (#11554)

wow
« Last Edit: May 30, 2010, 05:12:25 AM by Jonathan16 » Report to moderator   Logged

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« Reply #9 on: May 30, 2010, 06:12:26 AM »

Thank you everyone 1
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Jonathan16
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« Reply #10 on: May 30, 2010, 07:34:28 AM »

it good to get Emergency Warp Bubble because you can save your turns and resources getting another station

just before you station get destroyed it get warp away, so next time you need to place it down it will be for free.
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« Reply #11 on: May 30, 2010, 11:40:39 PM »

yes however i find those a waste as the emergency warp bubble will not save your mining station.
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« Reply #12 on: May 31, 2010, 10:18:24 AM »

I have a station and a mining facility now, I also unlocked around 4 or 5 of the station offence/defence research, is there anything I should be doing? such as buying those missiles or fighters, and does the space station only protect the structures in that system? or also the commander(in either remote or full assault)

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« Reply #13 on: May 31, 2010, 11:12:34 AM »

i never seen the point haveing missiles or fighters

always found them a wast of time.
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« Reply #14 on: May 31, 2010, 01:26:56 PM »

for future reference, station offence/defence technolgy is completely pointless, because if a higher player wants to destroy your station, they will do it no matter what kind of defences you have on it.

As for protection, the station will only go into action if a player attacks the station itself, or if somebody attacks you IN THE SAME system that your station is in.
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