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Author Topic: To all experienced Designers........Are these any good...?  (Read 6032 times)
shaneblack
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« on: June 01, 2006, 06:54:27 PM »

Can any of you guys tell me if any of my designs are good?
Space          Cost
2864            472666 Creditz
Attack     Defence       Hitpoints        Crew Level
69300       456       50267       Rookie    
Attack accuracy Absorb Power
    53 %         22%    

Plz be nice I'm a Newb...
So are they any good??
(If your comments help I'll post more)
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If practice makes perfect, but nobodies perfect, why practice?
Someone look at my story its the galactic history pleeez everyones loosing interest....
Seither
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« Reply #1 on: June 01, 2006, 06:56:50 PM »

eh, they're ok. Proably will get defeated easily, but ok.
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cultist
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« Reply #2 on: June 02, 2006, 12:30:24 AM »

dude every newb expects to hear ,wow what a great ship.the nature tells me it will never happen.test them  on missions and in game on other newbs.if it lives 6 times its a great ship to have designed first,if not ... dont bother with it bro,adapt it.
oh well
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I find your lack of faith...disturbing!
Chronos
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« Reply #3 on: June 02, 2006, 12:40:23 AM »

The thing is, cultist, is that newbs can't afford the trial and error approach.

It's like a chef trying to learn how to cook by opening restaurants and seeing how long till they go out of business.

"Wow! That one stayed open for 3 seconds!, I'm on a roll! Heh, get it? Roll? It's funny because I'm a cook... Funny, right? ... Erm, nevermind."
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Seither
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« Reply #4 on: June 02, 2006, 01:11:50 AM »

Good analogy Chronos. But like I said, it's an ok design. for a beginner, it'll probably do decent.
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shaneblack
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« Reply #5 on: June 02, 2006, 05:11:48 AM »

well thx, I think it is one of my first designs and I wasn't expecting "oh my gosh thats absoluty superb!"
but thx anyways,
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If practice makes perfect, but nobodies perfect, why practice?
Someone look at my story its the galactic history pleeez everyones loosing interest....
Seither
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« Reply #6 on: June 02, 2006, 05:18:22 AM »

eh, with early designs, an ok is about as good as it gets.
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charmuska
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« Reply #7 on: June 02, 2006, 07:48:47 PM »

Especially once you factor in that, with higher credit amounts, you can make ships that have a better stat-to-credit ratio.
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ShAd0wS
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« Reply #8 on: June 05, 2006, 06:06:01 PM »

yeah pretty good... could be better, but pretty  good... if ya tweak it a bit you can make it better too...  liek id probly have way less acu on such a small ship..
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Chronos
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« Reply #9 on: June 05, 2006, 06:32:58 PM »

If you're using one weapon and no computers, I suggest you do 16322228 attack and 48% ACU. But I'm willing to bet you got some computers in there somewhere.

If you send me the weapon specs, I could optimise them for you.
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Seither
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« Reply #10 on: June 06, 2006, 02:52:38 AM »

See, look what happens when you post a ship design, everyone wants to make it better, lol. Better not let gunfighter get a hold of it, he'l max it out so well it'll be untouchable!
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Ricu
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« Reply #11 on: June 08, 2006, 06:47:03 AM »

Can any of you guys tell me if any of my designs are good?
Space          Cost
2864            472666 Creditz
Attack     Defence       Hitpoints        Crew Level
69300       456       50267       Rookie    
Attack accuracy Absorb Power
    53 %         22%    

Plz be nice I'm a Newb...
So are they any good??
(If your comments help I'll post more)

take out some acu add more abs , and take out 10% atack and add it into HP, and you can remove the def , its to low to give any good.

this is just a quick review , how much is the price for this ?
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Seither
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« Reply #12 on: June 10, 2006, 12:48:54 AM »

Nice sig ricu, lol. And yes, listen to Ricu, he's got you on the right path there....though the defense is ify, depnds on how you're using the ship.
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