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Author Topic: Stratagy  (Read 10930 times)
darklordofthesith
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« on: May 29, 2006, 03:27:15 PM »

I see there are many things I can do to improve myself.  I can hire workers, I can attack for more biofarms.  I can mine at a planet in the galaxy.  So whats the best thing to do?

I have 3,500 segents and 4,000,000,000 workers getting me 1,500,000 cash each time.  So what I don't understand is what is the best thing to do, should I concentrate in one area, or should I do a little of everything
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« Reply #1 on: May 30, 2006, 11:42:10 PM »

get some power ships and do missions
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darklordofthesith
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« Reply #2 on: May 31, 2006, 04:17:09 PM »

ok, how much power, and what type of ship works best?

I would like to know...

1)  say for a 1% mission power, how much fleet power do I need to not take too many losses and end up recieving insurance?

2)  Should I use an attacking or a defencive ship

3)  Should I use swarmers or a big power ship?  Or does it not matter?

4)  How many differant fleets should I use.  Just the one?  Or should I get many and spread the power?  Or even many and keep the power at the top?
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Dragonlings
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« Reply #3 on: June 01, 2006, 12:14:22 AM »

In the long run, your secret base is the most important.
If you have a big ship, 1 - 20% missions shouldn't kill your ship. You should win all missions if you have 3 fleets. Use equal attack and Hp, no defense.
Using a swarm could help or screw you over depending on mission hardness and number of ships you lose
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« Reply #4 on: June 01, 2006, 12:16:23 AM »

it won't kill it until you reach a higher power in the game. once you get up towards the top ten's current power, missions will become very hard.
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Valefore
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« Reply #5 on: June 01, 2006, 02:12:42 AM »

Super ships (in my expierence ) worked best for me when i passed the trillion power mark last round..
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« Reply #6 on: June 01, 2006, 02:54:02 AM »

yes, but last round was different. He changed stuff around this round.
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Valefore
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« Reply #7 on: June 01, 2006, 11:36:56 AM »

True, but how much of it affected the larger SS's?
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« Reply #8 on: June 01, 2006, 03:22:54 PM »

quite a bit. They're not AS powerful, but swarmers are practically useless now. the main thing for SSs is he lowered the max abs to 80%, which defeats the purpose of having such a big ship.
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darklordofthesith
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« Reply #9 on: June 01, 2006, 06:24:03 PM »

So what is a big power ship?

I have one with 2,500,000 power.  I that big enough?  I was given the design so I think its ok in that way
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« Reply #10 on: June 01, 2006, 06:28:02 PM »

80% happened last round though?  I remember that. And yes swarms suck now...
2.5mil is nothing bud, but keep redesigning it slightly higher and higher and you'll get there....
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« Reply #11 on: June 01, 2006, 06:28:58 PM »

yea, that's a decent supership. and yes, during last round we were degraded to 80%
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« Reply #12 on: June 13, 2006, 03:35:20 PM »

powerships have little to do with their base power.  it has to do with their power to cost ratio.  for instance, if your 2.5 mil powership costs 25 million, it has a power to cost ratio of 1:10, power to cost.  which is good, but not best.  the highest base ratio I have is about 1 power to 1.5 cost 1
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« Reply #13 on: June 13, 2006, 03:47:37 PM »

With a mere twenty-five systems, you can get an easy 1 : 2.08 ratio.
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« Reply #14 on: June 13, 2006, 04:26:45 PM »

yea, but a 1:1.5 is better. Basically, just tamper with a design till it works well.
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