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Author Topic: does anyone....  (Read 29782 times)
Seither
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« Reply #30 on: March 15, 2006, 11:25:57 AM »

I see. That makes sense, lol.
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BOS
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« Reply #31 on: March 15, 2006, 11:34:35 AM »

That is whi the first time he tried Ronald said you are right and the second time said that you are wrong ;)
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« Reply #32 on: March 15, 2006, 11:47:16 AM »

Ok I shall try to convince you by giving an example, if you see something is not right tell me then:
Weapon 1 :
12.600.000 attack and 40% ACC
1 weight and 42.076.513 energy
cost: 1 credit

Weapon 2:
1.260.000.000 attack  and 40% ACC
1 weight and 4.200.076.513 energy
cost: 1 credit

100 weapon 1 is same as 1 weapon 2
-----------------------------------------------------------------------
=>
100 Weapon 1:
1.260.000.000 attack  and 40% ACC
100 weight and 4.207.651.300 energy
cost: 1 credit
powercore for these 100 weapon 1
4.207.651.300 energy and 10.519.141 weight
cost: 450 credits

Total weight off 100 weapon 1 and powercore is: 10.519.241 weight
=> ship hull: 10.519.241 space = 1.735.674.765 credits

Total cost ship= 1.735.674.765 + 1 + 450 credits = 1.735.675.216 credits
-----------------------------------------------------------------------
1 weapon 2:
1.260.000.000 attack  and 40% ACC
1 weight and 4.200.076.513 energy
cost: 1 credit

powercore for this weapon 2:
4.200.076.513 energy and 10.500.204 weight
cost=483 credits

Total weight off weapon 2 and powercore is: 10.500.205 weight
=> ship hull: 10.500.205 space = 1.732.533.825 credits

Total cost ship= 1.732.533.825 + 1 + 483 credits = 1.732.534.309 credits
-------------------------------------------------------------------

So conclusion:
multi weapon costs:1.735.675.216 credits
single weapon costs:1.732.534.309 credits

So multi weapon costs 3.140.907 more than single weapon.

I hope I didn't make any mistakes.  ;)
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Seither
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« Reply #33 on: March 15, 2006, 11:52:18 AM »

Like BOS said, it depends on how many, what the stats are.
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« Reply #34 on: March 15, 2006, 11:53:36 AM »

All I can say to that is, "mathematics don't lie".
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« Reply #35 on: March 15, 2006, 12:10:17 PM »

Yes they do, you calculated the weapons to rigid ;) try making them of 1000 credits, you will see my point exactly, and as i said, one very big is more efective then a lot of big ones, but at the small ones that rule dosn't aply ;)
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« Reply #36 on: March 15, 2006, 12:11:05 PM »

All I can say is you did it for one type of ships and actual math does lie, you may not have all the parts to the equation, and what if you were off somewhere by 1 number? that changes the whole equation. And mathmaticans have actually found that a couple equations were wrong, so what if your equation is wrong?
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« Reply #37 on: March 15, 2006, 12:12:23 PM »

Agree ;D
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« Reply #38 on: March 15, 2006, 12:20:07 PM »

Arrgh..tis why Im a pirate...***takes asprin***
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« Reply #39 on: March 15, 2006, 12:24:43 PM »

LOOOOOOOOOOOL  ;D
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« Reply #40 on: March 15, 2006, 12:26:12 PM »

lol, mrtimbr. This is why I suck at amth, but I know I'm at least half right.
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« Reply #41 on: March 15, 2006, 12:56:40 PM »

Well, let me see,

as for bos, I can give you the same thing for a weapon costing 10000 times less then the ones I use in my example. I calculated it and it gave me the same results. I'm not that stupid.  >10 Reason why it is the same for smaller systems too, it's a linear formula. (for those who know a bit off mathematics)

As for Luffy, math doesn't lie. In all ship designs I ever made I've used my formulas and not once I found a mistake. The formulas I use are correct, I've tested them over a thousand times.  >10
When I design a ship, I allways make it with my formulas first and that way I calculate the cost off my design. When I know what it will cost then I start designing it in the game and guess what, the design allways has the cost I predicted with my formulas. That is the way it is.
And another thing is, just to be sure, I designed the weapon 1 and 2 and the 2 powercores and the 2 ship hulls I use in the example and I found the numbers I stated are correct.
If you don't believe me, design them yourself and you'll see.
« Last Edit: March 15, 2006, 01:32:43 PM by ronald » Report to moderator   Logged

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« Reply #42 on: March 15, 2006, 03:17:26 PM »

Ronald, I trust ars more then you, and if ars tells me it does something different then buying just 1 big one, then i believe him. I said I thought he said it was cheaper, but he might have said it gives more attack, or accuracy. This was in the beginning of the round, two rounds ago. i don't remember exactly. Ask ars, he'll tell you everything. All I know is, I am half right that it does something different, no one would design that many if it didn't.
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« Reply #43 on: March 15, 2006, 05:34:50 PM »

you are both right.  and ronald, the reason is, it looks like you are comparing each to same exact stats, but what I use is this (and I will put actual thing in case it is a bug, because then it won't matter if I DO show it or not)

weight: 1
cost: 1
energy: 174
Attack: 17123 
ACU: 1%

now, when you multiply this by 100 (as in 100 exactly the same weapon systems of this kind) the total comes out to:

weight: 100
cost: 100
energy: 17400
attack: 1712300
ACU: 1%

now, you try designing 1 single system with anything like this, it comes out to 1mil+ for total cost.  the only thing however, is that the ACU% has to be so low, that it almost completely makes the ship worthless as a real ship, but because of creating such a high attack value (almost 2 mil) you can easily create a ship costing 40k, that gives a power of 20k, or something like that.  almost the exact opposite of tinyman, actually.  you have tinyman over here that is extremely low power to stats, then you have this which is extremely high power to actual stats.  lol.
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Seither
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« Reply #44 on: March 15, 2006, 09:09:55 PM »

See, I knew I was right somewhere along the line.
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