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Author Topic: does anyone....  (Read 29743 times)
zephyrblade
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« on: March 13, 2006, 10:46:40 PM »

have a good design that cost around 2mill? :-\
thnx. ;D
_regards_
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mrtimbr549
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« Reply #1 on: March 14, 2006, 12:44:50 PM »

yes
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Charlemagne
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« Reply #2 on: March 14, 2006, 12:58:03 PM »

I have several designs as well, but that doesn't mean you're going to get you're hand on them.  ;D
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FTP
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« Reply #3 on: March 14, 2006, 03:02:55 PM »

You wouldnt even want mine as you would have to design way over hundred different systems.
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Charlemagne
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« Reply #4 on: March 14, 2006, 04:51:14 PM »

Yeah lol FTP I've seen your ships... impressive, yet insanely complex... lol
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« Reply #5 on: March 14, 2006, 07:39:56 PM »

try one of ars's 140 someodd for one catergory alone.
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« Reply #6 on: March 14, 2006, 07:45:04 PM »

Yeah... can't forget ars' crazy ships either.  ;D
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« Reply #7 on: March 14, 2006, 07:51:43 PM »

nope, those things take forever to design now. once long ago you could make them rapidly with the back button, but alas, that is no more.
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ars68
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« Reply #8 on: March 14, 2006, 09:33:58 PM »

yes, a true pain, whichever way you look at it.  glad I designed it already.
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« Reply #9 on: March 15, 2006, 04:32:21 AM »

I had to design my ships without using the back button think its has 160 systems in total, heel that took me long :'(
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« Reply #10 on: March 15, 2006, 08:17:04 AM »

ars's uses just about that many too. And I had to design it without the back button too once, cause he had two of them, and I only had one. Boy, what fun THAT was.
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« Reply #11 on: March 15, 2006, 08:38:54 AM »

Yea, well I can't understand what's so good about making a ship with hundreds off items. ??? As far as I can see, there is no gain in doing that. A ship doesn't get any better when you do that. It's only more work making such a ship. Maybe my mathematics aren't correct, but I think making a design like that is stupid. It's just a thought off mine, no need to feel offended.  ;)
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« Reply #12 on: March 15, 2006, 08:48:34 AM »

ya agree whith that, a ship whtith many systems is useless and it takes a lot of time to build, at least from my perspective, maibe i am wrong ;)
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« Reply #13 on: March 15, 2006, 09:08:46 AM »

actually, a ship with a lot of systems can get the same stats as a ship with one or two systems per design type, but cost less. You'll have to ask ars for the specifics there, but it is true. That's how you can get a 50% abs and have like, half the cost, multiple systems. It works, trust me.
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« Reply #14 on: March 15, 2006, 09:19:58 AM »

With computer and shield, I agree. But there is no use in putting more then 10 off each on a ship. I figured out the formula on how multiple items add up to a total and as far as my calculations go, there is no gain in making more than 5 computers or shields per ship. I've worked several weeks on finding the optimum for each specific amount off absorb, designing and redesigning and more redesigning.
For example: if I want a total off 50% absorb on a ship then I need to do this to get the lowest cost:
combine 1 shield 30% abs, 2 shields 28% abs and 1 shield 20% abs.
And trust me, this is the optimum for this. No need to put togheter 50 or more shields.

For weapons, defence or armor I haven't found any such optimum besides 1 single such system.
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