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Author Topic: The Good the Bad and the Ugly (Mission feedback)  (Read 12955 times)
blakranger51
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« Reply #30 on: June 02, 2008, 12:20:33 PM »

0/100 risky business for pro-risk taker propaganda.
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If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
waylain16
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« Reply #31 on: June 02, 2008, 01:21:53 PM »

Colony under fire, Risky business, Pirate party are very good; the rest are either giving pathetic rewards or are very irritating to due sudden failure or double failure; some of them are interesting like slipgate, just tweak them to make them worth doing
All of these missions were written by Pirates

0/100 risky business for pro-risk taker propaganda.
WTF do you have against Risk Takers?
« Last Edit: June 02, 2008, 01:25:52 PM by waylain16 » Report to moderator   Logged

Pirates
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« Reply #32 on: June 02, 2008, 02:18:40 PM »

Even talking about rewards, much less basing ratings on them is ridiculous,
since it is not under the control of the author. For instance, P Party is set
up so that you fight 50% of encounter FP and to pay 100%. But in reality,
it comes out the other way around.

The only reward types that pay decently are creds and workers. Everything
else pays peanuts. Unfortunately, we did not know how that it would be
implemented when we were designing the original missions, before they
were introduced into the game. The ratings should be for Storyline and Design,
not Reward, as we have zero control over how much the rewards are.
Any mission that can double fail should be taken out and shot. Along
with their authors.

Command Decision pays decent rewards if you do not try the alien jump gate
and scavenge at that step instead. Even I have given up trying to get the
final reward. There is only a 25% chance of getting to fly the last fight, (50%
that the jump gate will work and 50% that your crew doesn't mutiny if it does work.)
which pays 100% reward in creds and has the funniest story line wording of all.

As to editing missions; yeah, in theory that's how it works. But I've had both new
missions and edits to old ones in queue for a month now. No action.

PS: Love you too BR. 1 (edit) And you're right, it is RT PR, as intended. Glad you noticed. ;)

PPS. (edit) I can't believe Gold Transport isn't getting better ratings. I always give it
8/10, even when it fails. It is the only mission that you can get good rewards for FP's
too big to fly the fight step.  And two ways no less. A very well designed mission.
« Last Edit: June 02, 2008, 02:32:57 PM by Pirates » Report to moderator   Logged
lostedchylde
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« Reply #33 on: June 02, 2008, 04:23:01 PM »

time loop is good but not now, it cost 80 turns to make 50. it was worth it when it gave 315 turns. but since it give lower turns the turn cost needs turned down, or else it should give you 50 turns + the ones you used.
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« Reply #34 on: June 02, 2008, 06:15:06 PM »

Another thing that is not under the control of the designers is how often the mission shows up.
There are worthless Ancient Commander missions at half the systems you go to. But you can
go for weeks between seeing a single Slipgate or Slingshot. (And how weirdly and coincidentally
similar those two are.) Apparently Emi just doesn't like missions that give turns and has them
set to like one in a thousand chance of spawning. Or more like one in ten thousand.
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drakken
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« Reply #35 on: June 02, 2008, 07:15:25 PM »

Colony under fire, Risky business, Pirate party are very good; the rest are either giving pathetic rewards or are very irritating to due sudden failure or double failure; some of them are interesting like slipgate, just tweak them to make them worth doing
All of these missions were written by Pirates
Wrong, Colony Under Fire is my mission.



Another thing that is not under the control of the designers is how often the mission shows up.
There are worthless Ancient Commander missions at half the systems you go to. But you can
go for weeks between seeing a single Slipgate or Slingshot. (And how weirdly and coincidentally
similar those two are.) Apparently Emi just doesn't like missions that give turns and has them
set to like one in a thousand chance of spawning. Or more like one in ten thousand.


yes its been dry for sometime now, he does this to try and raise donations. doesn't care if it pisses the players off or not.


« Last Edit: June 02, 2008, 07:17:32 PM by drakken » Report to moderator   Logged

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waylain16
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« Reply #36 on: June 03, 2008, 12:28:18 AM »

Colony under fire, Risky business, Pirate party are very good; the rest are either giving pathetic rewards or are very irritating to due sudden failure or double failure; some of them are interesting like slipgate, just tweak them to make them worth doing
All of these missions were written by Pirates
Wrong, Colony Under Fire is my mission.
Im sorry, i meant most of these were written by Pirates
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blakranger51
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« Reply #37 on: June 03, 2008, 08:56:47 PM »

Colony under fire, Risky business, Pirate party are very good; the rest are either giving pathetic rewards or are very irritating to due sudden failure or double failure; some of them are interesting like slipgate, just tweak them to make them worth doing
All of these missions were written by Pirates

0/100 risky business for pro-risk taker propaganda.
WTF do you have against Risk Takers?


Why does risk takers feel they must force feed us all propaganda?
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If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
waylain16
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« Reply #38 on: June 03, 2008, 11:51:10 PM »

Why does risk takers feel they must force feed us all propaganda?

Don't like it then don't do the mission then
and to answer your question, its because we can
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blakranger51
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« Reply #39 on: June 06, 2008, 02:07:15 PM »

Fair Enough.

Edit:

Black Hole mission 0/10

No reward, most messed up story line ever. Failed at every step.
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If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
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