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Author Topic: Design Guide  (Read 17901 times)
Finis
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« Reply #15 on: May 17, 2006, 05:54:35 PM »

I've confirmed the Computer % equation, but i think your weight equation might have an error somewhere. I'm looking into that right now.

Energy seems to be like weight, starts exponential then goes linear. That's something else I'm looking into right now since I have one "constant" available to test that. I think a lot of things do this exponential to linear bit.

I think I need to test the percent equation in the other spots that use it (Special, Shield, and Weapon) as well as your newly presented equation for accuracy.
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« Reply #16 on: May 19, 2006, 01:35:02 AM »

You know whats funny about this... when you gentlemen finally get it Sir Emi is going to make some tiny change that throws everything off. But all the luck to ya. And I'm impressed so far.
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Finis
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« Reply #17 on: May 19, 2006, 10:29:51 AM »

Thankfully, I don't care if Sir Emi changes the equations after we figure them out. For me it isn't about getting an advantage, it's about the challenge. I am a computer science major at a college, so being able to figure out an equation from just the end result can be entertaining as well as keeping the mind engaged. Besides changes mean something new to figure out. That and if enough people figure it out even after changes, he might just quit making changes realizing that we are going to figure them out anyway. I don't know him well enough to determine that anyway. And on one more note, what difference does it make if we can accurately calculate cost before actually designing the systems anyway?
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Seither
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« Reply #18 on: May 19, 2006, 10:41:39 AM »

he doesn't change them because people figure them out, he changes them becuase there is something wrong with it or he found a way to make it better. And you guys, by figuring it out, you might be able to help him find better ways or better equations for the game, which would enhance the gameplay greatly.
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Chronos
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« Reply #19 on: May 19, 2006, 05:11:52 PM »

he doesn't change them because people figure them out, he changes them becuase there is something wrong with it or he found a way to make it better.

Heh, you never know. ^_^


Anyways, I want to know all the formulae so I can make a program that makes it a lot more convenient to design ships. You can design the who ship at once, instead of one component at a time. Of course, you'll still need to log in and enter the information manually.
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Finis
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« Reply #20 on: May 20, 2006, 03:52:09 PM »

I was looking at it for the same reason Chronos. I even know how to do some programming in Java if that might help you any.
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« Reply #21 on: June 11, 2006, 10:25:57 PM »

Hey Chronos, if you decide to follow through with making a program, do you mind maybe sending it to me-via email?
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« Reply #22 on: June 11, 2006, 11:45:20 PM »

He'd post a link to it on the forum if he does it.
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Chronos
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« Reply #23 on: June 12, 2006, 12:26:12 AM »

I would?

Anyways, it got put off. End of the year rush stuff. You know, six hours of homework everyday to get caught up. Slowely loosing grasp on reality. Heh, you think I'm kidding, but I'm not. @_@

Now, when I do make it, I'll have to decide whether to make it public or clan. But I'm leaning towards public, mainly because I don't want to deal with clan hoppers. >_<

Of course, if it is made clan, I'll make sure to send it to all my friends, too.

P.S. I wuv Java! It's my favorite. ^_^
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Chronos
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« Reply #24 on: June 12, 2006, 03:14:21 PM »

Hey, Finis, are you any good at GUIs? I'm not that good at designing stuff like that.
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« Reply #25 on: June 12, 2006, 04:45:04 PM »

You should make it public, that way the whole of SO can benifit.
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« Reply #26 on: June 13, 2006, 10:39:00 AM »

meh i got formulas i sue that arent exactly straightforward but they work laugh
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« Reply #27 on: June 13, 2006, 04:31:07 PM »

lol, yea...a lot of people have those.
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Chronos
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« Reply #28 on: June 13, 2006, 04:36:49 PM »

Bah, the real ones don't translate well to single mathematical formulas. They're mostly two-parters.
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« Reply #29 on: June 13, 2006, 11:29:47 PM »

yea, that's true.
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