Forum - Space Odyssey MMORPG - a massive free online space game
April 26, 2024, 02:28:18 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: 1 ... 17 18 [19] 20 21
  Send this topic  |  Print  
Author Topic: Video Game Trivia  (Read 111138 times)
zephyrblade
Sergeant First Class
*

Reputation: +74/-26
Offline Offline

Posts: 570



View Profile WWW
« Reply #270 on: February 04, 2009, 09:43:00 AM »

I have a question. finish my sentence.

Stop!
RIGHT THERE CRIMINAL SCUM


...no...that's incorrect. Try again.

HAMMER TIME?

Not vidya related, but what the hell, an MC Hammer reference is always nice.  16
Report to moderator   Logged

Python.
LOLSNAKESINMAHCONSOLE
KenquinnTheInsaneOne
Master Sergeant
*

Reputation: +61/-63
Offline Offline

Posts: 930


View Profile
« Reply #271 on: February 04, 2009, 08:47:09 PM »

Supreme Commander:
108. What is the Colossus' most obvious fatal flaw?

Its slow as hell in the original and bombers make mince meat out of it plus you can TML it extremely easily fatboys eat it for breakfast masses of T2 stationary artillery kill it....

109. What are the names of the three Cybran experimental units?

Monkey Lord Experimental ExperientialSpider Bot
Scathis ExperientialMobile Rapid Fire Artillery
Soul Ripper Experiential Gunship

110. Which of the Cybran Tech-2 Destroyer's abilities do many people find amusing?

That it can sprout legs and walk on land
Report to moderator   Logged
zephyrblade
Sergeant First Class
*

Reputation: +74/-26
Offline Offline

Posts: 570



View Profile WWW
« Reply #272 on: February 04, 2009, 09:44:47 PM »

Supreme Commander:
108. What is the Colossus' most obvious fatal flaw?

Its slow as hell in the original and bombers make mince meat out of it plus you can TML it extremely easily fatboys eat it for breakfast masses of T2 stationary artillery kill it....

109. What are the names of the three Cybran experimental units?

Monkey Lord Experimental ExperientialSpider Bot
Scathis ExperientialMobile Rapid Fire Artillery
Soul Ripper Experiential Gunship

110. Which of the Cybran Tech-2 Destroyer's abilities do many people find amusing?

That it can sprout legs and walk on land
108: Ya, it has no AA at all, so you can mince it with absolute crap airborne units fairly quickly.
Meaning that a crappy tech 1 player could easily deal with it before it gets near their base(s).

109: Yup, Yup, Yup.

110: Yup.
« Last Edit: February 04, 2009, 09:46:37 PM by zephyrblade » Report to moderator   Logged

Python.
LOLSNAKESINMAHCONSOLE
Seither
Lord of the Post Count
*

Reputation: +75/-63
Offline Offline

Posts: 3786


A True Hero is made of: Power, Wisdom, and Courage


View Profile WWW
« Reply #273 on: February 05, 2009, 03:29:06 PM »

I have a question. finish my sentence.

Stop!
RIGHT THERE CRIMINAL SCUM


...no...that's incorrect. Try again.

HAMMER TIME?

Not vidya related, but what the hell, an MC Hammer reference is always nice.  16

correct!

I assumed the ! at the end of stop would give it away, lol. You get a cookie.
Report to moderator   Logged

ars68
Master Sergeant
*

Reputation: +11/-4
Offline Offline

Posts: 849

Viva la C&C


View Profile WWW
« Reply #274 on: February 08, 2009, 03:56:01 PM »

speaking of weakness's of powerful units... in the RTS/FPS MACHINES, the most powerful unit in the game, the gorilla, is seen attacking your base as early as the 6th level in the game.  however with all of the firepower they had, they also had a fatal flaw in them that made them easy to wipe out, even with units that early in the game.

what was it?

--edit:
after breaking out the game again, I realized the 3rd-4th mission isn't the one... it would be about the 6th, sry for any confusion
« Last Edit: February 21, 2009, 02:58:03 PM by ars68 » Report to moderator   Logged

control the present, seize the future. seize the future, conquer the past. conquer the past, control the present.

that and cookies. lots and lots of cookies 1
KenquinnTheInsaneOne
Master Sergeant
*

Reputation: +61/-63
Offline Offline

Posts: 930


View Profile
« Reply #275 on: February 08, 2009, 07:31:11 PM »

34. There is absolutely no joke you can think up regarding Duke Nukem: Forever that has not already been said. Do not even try. On what month of what year was Duke Nukem: Forever originally announced?

1997?
Report to moderator   Logged
Chronos
Sergeant First Class
*

Reputation: +144/-14
Offline Offline

Posts: 612

Make your swords become like things unto chainsaws


View Profile
« Reply #276 on: February 08, 2009, 08:29:04 PM »

Nope, it was announced earlier than 1997, although I will still need a month.
Report to moderator   Logged

Seither
Lord of the Post Count
*

Reputation: +75/-63
Offline Offline

Posts: 3786


A True Hero is made of: Power, Wisdom, and Courage


View Profile WWW
« Reply #277 on: February 10, 2009, 07:32:02 PM »

Nope, it was announced earlier than 1997, although I will still need a month.

It was officially announced in April of 1997. Anytime before then it was merely rumored to exist.

I know my Duke Nukem Forever, I've been waiting on the game forever. most recent news was january 12th, on the twitterfeed, stating devlopers often say "cutting is like shipping" and they were beginning this year with vengence and a chainsaw, take to be referencing DKF was at the end of post production, and we would most likely hear of its release date soon.
Report to moderator   Logged

zephyrblade
Sergeant First Class
*

Reputation: +74/-26
Offline Offline

Posts: 570



View Profile WWW
« Reply #278 on: February 11, 2009, 02:07:13 AM »

I know my Duke Nukem Forever, I've been waiting on the game forever.
I lol'd.
Report to moderator   Logged

Python.
LOLSNAKESINMAHCONSOLE
Seither
Lord of the Post Count
*

Reputation: +75/-63
Offline Offline

Posts: 3786


A True Hero is made of: Power, Wisdom, and Courage


View Profile WWW
« Reply #279 on: February 12, 2009, 02:27:40 PM »

I know my Duke Nukem Forever, I've been waiting on the game forever.
I lol'd.

I know, I did too, i realized exactly what I said after I said it.
Report to moderator   Logged

Chronos
Sergeant First Class
*

Reputation: +144/-14
Offline Offline

Posts: 612

Make your swords become like things unto chainsaws


View Profile
« Reply #280 on: April 01, 2009, 07:47:04 PM »

Is it just me, or do the guards from Phantasy Star look like clone troopers?



* PS-Clones.jpg (7.21 KB, 272x412 - viewed 440 times.)
Report to moderator   Logged

Seither
Lord of the Post Count
*

Reputation: +75/-63
Offline Offline

Posts: 3786


A True Hero is made of: Power, Wisdom, and Courage


View Profile WWW
« Reply #281 on: April 02, 2009, 04:40:07 PM »

Is it just me, or do the guards from Phantasy Star look like clone troopers?



They're actually the storm trooper rejects. These guys actually HIT their targets more than they missed.
Report to moderator   Logged

Chronos
Sergeant First Class
*

Reputation: +144/-14
Offline Offline

Posts: 612

Make your swords become like things unto chainsaws


View Profile
« Reply #282 on: May 01, 2009, 07:06:17 PM »

I have inverted the list in order to make it easier to check out new questions.

And I'll be posting more questions sometime in the near-to-far future.
Report to moderator   Logged

hyperion
Private
*

Reputation: +5/-2
Offline Offline

Posts: 15

I strike when you least expect it.


View Profile
« Reply #283 on: May 10, 2009, 06:18:28 PM »

Okay I was bored so  16
What was the first game to use the term "real time strategy" as it's description and for what purpose?
Report to moderator   Logged
Chronos
Sergeant First Class
*

Reputation: +144/-14
Offline Offline

Posts: 612

Make your swords become like things unto chainsaws


View Profile
« Reply #284 on: May 14, 2009, 03:46:58 PM »

Hmm, Command & Conquer?

I know Command & Conquer was one of the first game really developed with real-time as a priority (good old Westwood, may they R.I.P.).

Dune II was their first RTS game, but Command & Conquer was when they were really trying to push it, I believe.

P.S. On a related note, support Petroglyph Games, which was founded by former Westwood employees.
Report to moderator   Logged

Pages: 1 ... 17 18 [19] 20 21
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!