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Author Topic: Diminishing nebulae - SO WARS  (Read 6613 times)
SirEmi
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« on: February 09, 2008, 07:05:39 PM »

SO WARS:

- Default nebulae time: 24 hours
- If commander enters nebulae in the first 12 hours after he got out of previous nebulae, the nebulae protection is less effective, protection decays with 6 hours for each additional entering in the nebulae, up to a minimum of 6 hours.

Example 1:
Cmd X enters nebulae day 1 at 00:00 (24 h).
Cmd X leaves nebulae in day 2 at 00:00.
Cmd X enters nebulae day 2 at 00:01 (18 h).
Cmd X leaves nebulae in day 2 at 18:01.
Cmd X enters nebulae day 2 at 18:02 (12 h).
...
up to 6h and receives 6h nebulae until engines are regenerated for 12h out of nebulae to give the full 24h

Example 2:
Cmd X enters nebulae day 1 at 00:00 (24 h).
Cmd X leaves nebulae in day 2 at 00:00.
Cmd X enters nebulae day 2 at 06:01 (24 h).

- To get full 24 hours a minimum of 12 hours out of nebulae time is required to regenerate mothership engines.
« Last Edit: February 12, 2008, 02:29:16 PM by SirEmi » Report to moderator   Logged

whitelightercarl
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« Reply #1 on: February 09, 2008, 08:13:26 PM »

 wow Yay we really need this now.
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whitelightercarl
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« Reply #2 on: February 09, 2008, 08:14:32 PM »

oh yay!!!  wow

is this for wars too?



Read sir emi's post again mob it says "SO WARS:" laugh

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Mobius13
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« Reply #3 on: February 09, 2008, 08:17:17 PM »

always one up-ing me carl 16
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Mail me or search "Mob's" on wars gold account if u need specialized swarmer designs

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Chrys
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« Reply #4 on: February 09, 2008, 10:13:21 PM »

weeee..... and once the counter system gets sorted out.....yumm....SEGS!

Thanks Emi!  17
« Last Edit: February 09, 2008, 10:18:11 PM by Chrys » Report to moderator   Logged

Quote of the day "I have sucessfully countered a lot of people before, espically dday. it didn't show up on the news because i had 0 ships when they atatcked me and they had 0 ships when i attacked them back." Ninjastrike40
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« Reply #5 on: February 09, 2008, 11:00:35 PM »

thanks emi
this could help in our upcoming war  19
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« Reply #6 on: February 10, 2008, 01:47:25 AM »

Somebody need an emergency truce? muhahaha
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basill
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« Reply #7 on: February 10, 2008, 01:49:14 AM »

K no more complaints now we got what we asked for  14
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« Reply #8 on: February 10, 2008, 01:59:27 AM »

You rock Sir Emi  12
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« Reply #9 on: February 10, 2008, 02:33:05 AM »

Sorry - forgot to thank Emi.

Thanx Emi - this should help a lot.
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SlayerX
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« Reply #10 on: February 10, 2008, 06:28:04 AM »

days of the freeloaders are over thx emi  12

now who will i go attack first when his neb protection runs out  21
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Tzarkoth
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« Reply #11 on: February 10, 2008, 06:41:26 AM »


Interesting. :-)
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SirEmi
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« Reply #12 on: February 12, 2008, 02:28:27 PM »

- To get full 24 hours a minimum of 12 hours out of nebulae time is required to regenerate mothership engines.
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jessiedog
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« Reply #13 on: February 12, 2008, 03:01:08 PM »

is that a new update? 12 hours?
i think that might be a bit much, ive gotten attacked twice within 36 hours before...
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And thus I clothe my naked villainy
With old odd ends, stol'n forth of holy writ;
And seem a saint, when most I play the devil.
SirEmi
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« Reply #14 on: August 15, 2008, 10:41:16 AM »

bump
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