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News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
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Author Topic: INTERFACE UPGRADE  (Read 11404 times)
KenquinnTheInsaneOne
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« Reply #15 on: January 27, 2008, 04:11:46 PM »

Being able to view how much cash it waiting to be giving out as royalties to you and how much you get each day.
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lalelulilo
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Hmmm, what does this button do?


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« Reply #16 on: February 06, 2008, 01:12:24 PM »

Secret asteroid base:
Workers function, converts made cash directly into workers.
Hire marines function, puts marines onto ship with new funds/stash.
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basill
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« Reply #17 on: February 09, 2008, 02:29:52 AM »

I wouls like to see mothership missions able to be sorted by exact level you would like instead of a range of levels.
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lalelulilo
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« Reply #18 on: February 17, 2008, 01:35:27 PM »

Single system scan for mission contracts.
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KenquinnTheInsaneOne
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« Reply #19 on: February 28, 2008, 10:09:40 PM »

The cost of a ship based on weather or not you have a gold account and your Commander/ Mothership Modules cost reductions. This would be in addition to the base cost being listed.
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lalelulilo
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« Reply #20 on: March 12, 2008, 02:31:59 PM »

Personalized fleet stacks, so you choose what goes in what order.
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the broken
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« Reply #21 on: March 12, 2008, 06:50:12 PM »

id say no to that because you can put weakest first when you log off and only really rish your weak ships, the revese is also true attack with weak fleets so they die so you could use a 1 space ship to get around a well defended swarmer fleet, this would ruin things, if i have miss understood please let me know
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Captain_Nano
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« Reply #22 on: March 22, 2008, 12:30:38 PM »

yes....just posting what I sent you emi on the sea-o private account message system...

Change alliance board to resemble splits in information ....section for market alliance talk,combat talk,general alliance talk,leader announcements, and one for emi notifications.

I am the great Captain_Nano of sea-o do as I say, resistance is futile. 
« Last Edit: April 16, 2008, 01:01:13 AM by Captain_Nano » Report to moderator   Logged

Qualopec
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« Reply #23 on: July 16, 2008, 10:31:59 PM »

I know a way the game interface can be updated by adding a search to the rankings like they have for the intel terminal.
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ars68
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« Reply #24 on: November 14, 2008, 01:54:47 AM »

I said this in seperate topic but it deserves to be mentioned again here...

a thing to tell you how many workers you can support max before going into negative growth in your secret base please 1

doesn't have to be fancy, just something to let you know so you don't end up hiring 50 billion workers just to find out you could only support 100 million more...
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present.

that and cookies. lots and lots of cookies 1
ahydra
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« Reply #25 on: February 23, 2009, 04:24:02 PM »

Secret asteroid base:
Workers function, converts made cash directly into workers.
Hire marines function, puts marines onto ship with new funds/stash.

I second these ideas. My personal hate is having to sift through the ~150 pages of galaxy mission contracts to find a suitable one - hence I'd like to suggest, in addition to the current option to filter by encryption level, the ability to filter by reward type (segments/workers/credits/all) and sort by distance from your current position (shortest first).

edit: How did I miss the fact you can already filter by reward type... happy
« Last Edit: February 23, 2009, 07:41:39 PM by ahydra » Report to moderator   Logged
Jan`go Vhett
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« Reply #26 on: February 23, 2009, 04:29:01 PM »

These could be very helpful 1
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Need an s-ship? If you have Gold just search Jangos, then select the price you want. If you don't have Gold just pm me for a design.
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