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Author Topic: help with borg cube design  (Read 3931 times)
Einskaldir
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« on: August 18, 2007, 03:18:41 PM »

Fleet Name     Numbers in
Fleet    Space/Ship    Space Left    Energy left      Resupply Cost / Ship
      3000         8                     174331    496.014

 
Attack    Defence    Hitpoints    Crew Level
   33952          0          68420          Rookie    
Attack accuracy    Absorb Power    SP Power    AP Power
   55 %            36%            00%            00%

i had planned to add a 3rd computer but i am short on energy 4k; I could try to design a computer with slightly less energy or maybe make a 2nd weapon? or maybe another shield/special slot to use that last 8 wt?

I used the excel download system from forum btw.
2X Computer= 8     1     178833     
ACU Bonus:+10%         
2x shield=8     2     +24%     144366   
core= 2944     3     1172321
weapon= 8     1.000     123057     
Attack:34203    ACU:40%
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NorthernImperium
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« Reply #1 on: August 18, 2007, 06:20:20 PM »

Change the weapon so it uses about 4K less energy. Give the remainder of the energy to the computer.

As a word of advice, design computer and shields before weapons and specials.
The first two follow set ratios of % to energy needed.
The last two can be easily manipulated.

Hope this helps.
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Einskaldir
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« Reply #2 on: August 18, 2007, 10:41:28 PM »

i did that but i made a mistake with the math
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Einskaldir
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« Reply #3 on: August 18, 2007, 11:03:47 PM »

i lowered the weapon 4501 and it lowered the cost from 1000 to 725 credits. it only raised my accuracy by 2% up to 57%. would i do better to change it to a special instead? it would add 52521 more hp's
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thezerg
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« Reply #4 on: August 19, 2007, 12:18:55 AM »

All components should cost less than 10cr. If it costs 1000cr, the actual cost is less then 1cr. Check the website in my sig for help in designing. also, either type out the stats for the components or at least add hp/atk/abs/etc
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a helpful website for noobs ~ http://cotaspaceo.17.forumer.com/
Einskaldir
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« Reply #5 on: August 19, 2007, 07:19:30 PM »

Nuclear Missiles II 8 745 118555 
 Attack: 33007  ACU: 40% SP: 0% AP: 0%

its not too bad since everything else is under 10 credits, and resupply is 495.760 and hull is 495000

is there a formula somewhere to help design weapons so its under 10 credits?
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thezerg
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« Reply #6 on: August 20, 2007, 02:03:26 AM »

Its on the excel spread sheet that al3xazz posted. I think i linked to it on the cota website
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Einskaldir
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« Reply #7 on: August 20, 2007, 02:30:53 AM »

ok i tried doing that for a weapon at 50% acc but i get a huge negative number
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al3xazz
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« Reply #8 on: August 20, 2007, 04:41:45 AM »

that excel sheet is designed to work with 55% acc weaps 1 when i get home from work ill find how much energy each % requires and then update the sheet 1
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