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Author Topic: Need checked/Help with 990.020 Designed ship  (Read 3194 times)
madmax1991
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« on: July 16, 2007, 09:55:23 AM »

I need this Design checked.
Based on swarm(maybe mixed)
Needed for Reavers.
This is all data I have.
If you have inprovements post them.
Thanks.

---------------------------------
Attack: 258,357
Defence: 2,360
Hitpoints: 166927
Attack Accuracy: 53 %
Absorb Power: 23%
---------------------------------
==========================
\\\\\\\\\\\\\\\\\\\\///////////////////
==========================
Hull= 6000
cost: 990,020
----------------------------------
Power Left: 0
Space Left: 0
----------------------------------
Weapon=
Weight: 1000
EnergyReg: 600000
Attack: 260967
ACU:44%
cost: 10
----------------------------------
Powercore=
Weight: 3982
EnergyGen: 1587521
cost: 3
----------------------------------
Special=
Weight: 1000
EnergyReq: 648756
DEF bonus: 8%
Defence: 2000
Hitpoints: 166927
cost: 2
----------------------------------
Shield=
Weight: 8
ABS: 23%
EnergyReq: 76099
cost: 3
----------------------------------
Computer=
Weight: 10
EnergyReq: 262666
ACU Bonus: 9%
DEF Bonus: 10%
cost: 2
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thezerg
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« Reply #1 on: July 16, 2007, 01:07:54 PM »

Personally, i really dont think you should have hull this big. The bigger the hull, the lower the swarm bonus. If we look at the tinyman, at 5w, it got around 300x stats. my 33 hull gets around 35x. I would recomend scaling down the entire thing to under 100w. This would mean you would have to lose the shield and comp, most likely.

Also, for future reference, your weps and specials should be around 8w
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Satan
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« Reply #2 on: July 16, 2007, 03:04:53 PM »

Zergs right, try to lower the ships overall size, as you will get a greater swarm bonus. If you still want ok accuracy for a swarmer tehn instead of using a computer put on two weapons (one high ACU one low ACU) and increase the specails def % to compensate.
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thezerg
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« Reply #3 on: July 16, 2007, 04:55:44 PM »

Like satan said, multiple weapns on a swarmer is ok. Have a big weapon with say 75% of your energy for weapons with 10%acu and another with 25%
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Gunfighter Frank
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« Reply #4 on: July 17, 2007, 02:45:22 AM »

zerg a hull smaller than 15 space is counted as a 15 space hull since the tiny man.  the swarm bonus now is no more than 800% orginal no matter the hull size.  the only benifit is the number of ships you can put in a fleet before they reach max swarm, and the actual fleet power per ship being much less, allowing you to bring more ships and possibly more attack defense and hitpoints against an opponent. if you check some of the older post you will have found this to be posted over a year ago.
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« Reply #5 on: July 17, 2007, 04:51:09 AM »

Man if I could get into TH I would probably learn alot about designing, but Im happy with my stuff for now.  3
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« Reply #6 on: July 17, 2007, 11:52:04 AM »

Sorry, meant to say the tinyman had been killed, i had writen something like this somewhere else before. Also, it does in fact give 35x to the hp, and it was easier to calculate the bonus on the hp than the atk. Clearly at his level, he woundn't have the ability to max out a fleet with 6000 hull. And yes frank, i do in fact read the design forum every once in awhile
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