I found a sollution to the SO WARS attack signatures to make it more fair and PvP 1 on 1.
- The signature will be just as the name implies, an incomplete trace, a remnant of a warp signature, so your combat computer is not able to pinpoint the exact system the target is in, however by adjusting to the warp signature you are able to jump into the warp in point of the signature, therefore right over your target.
So you can't send your friends to soften your target before you strike now
At least not until you jump in first...