Forum - Space Odyssey MMORPG - a massive free online space game
April 26, 2024, 06:21:08 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
   Home   Help Search Members Login Register  
Pages: 1 [2] 3 4
  Send this topic  |  Print  
Author Topic: Official Launch of Space Odyssey Wars, Fri 25 May, 3 PM EST  (Read 34001 times)
SirEmi
Administrator
First Sergeant
*

Reputation: +192/-122
Offline Offline

Posts: 1655



View Profile WWW
« Reply #15 on: May 25, 2007, 03:46:43 PM »

It's open and running smoothly. Remember, commander training is in semi real time, you get 100.000 experience per day.
You can also get exp in other ways, by bounty / encounters.

The faster you register the higher your level will be later on this persistent Galaxy 1
It pays off to make an account and come later on to train it up and spend the CP and level.
Report to moderator   Logged

blakranger51
Sergeant First Class
*

Reputation: +248/-62
Offline Offline

Posts: 673


Blood Upon the Risers


View Profile
« Reply #16 on: May 25, 2007, 04:40:20 PM »

I'm confused...when/how does the war server end?
Report to moderator   Logged



If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
SirEmi
Administrator
First Sergeant
*

Reputation: +192/-122
Offline Offline

Posts: 1655



View Profile WWW
« Reply #17 on: May 25, 2007, 04:47:27 PM »

It doesn't. It's persistent. Maybe a few years...  laugh

That's one of the unique features I wanted that SO does not have.
« Last Edit: May 25, 2007, 04:50:15 PM by SirEmi » Report to moderator   Logged

~kempy~
Lance Corporal
*

Reputation: +4/-1
Offline Offline

Posts: 70



View Profile
« Reply #18 on: May 25, 2007, 05:03:08 PM »

now i gotta wait a while for turns and stuff 10
Report to moderator   Logged


Quote
I shut my eyes in order to see
blakranger51
Sergeant First Class
*

Reputation: +248/-62
Offline Offline

Posts: 673


Blood Upon the Risers


View Profile
« Reply #19 on: May 25, 2007, 05:43:37 PM »

um so what happens when people max out...and that kind of screws over newer players.
Report to moderator   Logged



If you can fill the unforgiving minute with sixty seconds' worth of distance run, yours is the Earth and everything that's in it.

The truth is you're the weak. And I'm the tyranny of evil men.
~kempy~
Lance Corporal
*

Reputation: +4/-1
Offline Offline

Posts: 70



View Profile
« Reply #20 on: May 25, 2007, 05:49:22 PM »

i think he will get new super duper calculatory conductors for his mathematical equations 1
Report to moderator   Logged


Quote
I shut my eyes in order to see
SirEmi
Administrator
First Sergeant
*

Reputation: +192/-122
Offline Offline

Posts: 1655



View Profile WWW
« Reply #21 on: May 25, 2007, 05:53:51 PM »

 
um so what happens when people max out...and that kind of screws over newer players.

If you read the project details carefully you will see that it's pretty ballanced so you won't really be able to do power leveling or power missioning so maxing out is not a problem.

It's mostly based on and around segments and space stations / mining outposts and the secret base. Now you know the workers can't reproduce if they don't have biofarms and biofarms need segments right?
« Last Edit: May 25, 2007, 05:56:24 PM by SirEmi » Report to moderator   Logged

~kempy~
Lance Corporal
*

Reputation: +4/-1
Offline Offline

Posts: 70



View Profile
« Reply #22 on: May 25, 2007, 06:00:23 PM »

ya but eventually no matter what people will max out unless you give people to break their alliances and fight to the death and kill each other

btw are u even able to upgrade the max power limit
btw2 like my siggy 1
Report to moderator   Logged


Quote
I shut my eyes in order to see
SirEmi
Administrator
First Sergeant
*

Reputation: +192/-122
Offline Offline

Posts: 1655



View Profile WWW
« Reply #23 on: May 25, 2007, 06:15:20 PM »

ya but eventually no matter what people will max out unless you give people to break their alliances and fight to the death and kill each other

btw are u even able to upgrade the max power limit
btw2 like my siggy 1

Hehe, I'm not seeing any maxing out in this lifetime on the SO WARS server. You have to really know how segments work first to see how much time it will take.

Vets will tell you the only way to do that is to gather enough workers, and to do that you will need LOTS of segments 1
Lots of segments = Fat mothership = PvP  19
« Last Edit: May 26, 2007, 03:16:12 AM by SirEmi » Report to moderator   Logged

drakken
Sergeant
*

Reputation: +21/-10
Offline Offline

Posts: 211



View Profile WWW
« Reply #24 on: May 25, 2007, 06:32:39 PM »

yeah segments growth sucks. no matter how much galaxy you do in a round of space o you never are able to have positive growth from workers once you reach a certain point. but emi, if there are no encounters or motherships for creds how will we be able to get good bases and move past the billions creds ships..i want to be able to buy my 200 quad ship eventually..  how bout thinking of putting a trade system..adding trade posts linked to mining stations...mining stations producing trade goods, ships having cargo space, traders having reputations with each port they trade in...bonus from creds of trade goods based on rep with each outpost..bad rep lower creds ect..trade outposts controlled by choam ....the income would be way lower than missions, but still another way of growing than just attacking...and attacking trade outposts in  diff alliance territory's  would hurt them..im rambling but one last thing..a alliance bank..leader has control of funds...each player can contribute, leader spends creds on trade outposts bases mining facilitys planet defenses and such...no creds to players..just to alliance based stuff...would bring a more alliance vs alliance base to the war game...having all out alliance wars for controll of that part of the galaxy, specially if it has a good trade rout..ok im done..hehe im excited about the killing server...woot!!
Report to moderator   Logged

Peace And Happy Hunting
~kempy~
Lance Corporal
*

Reputation: +4/-1
Offline Offline

Posts: 70



View Profile
« Reply #25 on: May 25, 2007, 06:37:38 PM »

if you were to implement an alliance bank you must make it raidable? correct? so why dont you make it possible to have a capital space station one that can be defended more than others and can be raided for credits like a secret base
Report to moderator   Logged


Quote
I shut my eyes in order to see
Cameron07
Master Sergeant
*

Reputation: +154/-76
Offline Offline

Posts: 1376


View Profile
« Reply #26 on: May 26, 2007, 02:23:08 AM »

30 minutes left. I am writing email invitations for the SO legends, maybe they will join SO WARS.

Everything is set.

Remember, main page, Join Now, select SO WARS server...

i got an e-mail.. does that mean.. im im.. a legend  2 im touched
Report to moderator   Logged

21
Asria
Guest
« Reply #27 on: May 26, 2007, 04:36:44 AM »

I got one too. ^^
Report to moderator   Logged
FTP
First Sergeant
*

Reputation: +122/-53
Offline Offline

Posts: 1872



View Profile
« Reply #28 on: May 26, 2007, 05:21:58 AM »

Beat you to it Kempy 1 L FTP (#6)  12
Report to moderator   Logged


FTP
First Sergeant
*

Reputation: +122/-53
Offline Offline

Posts: 1872



View Profile
« Reply #29 on: May 26, 2007, 05:22:50 AM »

I got several  laugh
Report to moderator   Logged


Pages: 1 [2] 3 4
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!