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Author Topic: d.day  (Read 8979 times)
Gunfighter Frank
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« Reply #15 on: March 27, 2007, 11:39:21 PM »

that is why when it is time you have to take the hits and be perpared to withstand the onslaught of being a DDAY commander.  it is bad however, when you go in with a group and they bail on you.  however, the Tatic of joining DDAY to hit someone hard is a very very old one.  and if you notice it cost a lot of credits to get out of dday for that purpose.  last time I checked it was 10% your power to leave after the timer has started.  that is why you need folks that cant be knocked out and are willing to take the 24 hour beating.  enstead of complaining about that tatic you should have joined so they could not have stoped the clock.  then they would have to try and beat someone down.
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davey boy
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« Reply #16 on: March 28, 2007, 12:22:21 AM »

and anyway emi will force d.day as he has before if round goes on to long
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« Reply #17 on: March 28, 2007, 08:01:47 AM »

How can he force a DDay to start confused
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« Reply #18 on: March 28, 2007, 10:02:51 AM »

Emi has never forced D-Day to start, get facts right
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« Reply #19 on: March 28, 2007, 10:44:58 AM »

yes he has it was in the forum so get your facts right there was a date put on it
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« Reply #20 on: March 28, 2007, 05:41:21 PM »

Well guys I like your tactics.... nice if your in that sort of position... guess i am still kinda a noob in this game... wasnt around back in 'those days' bring it on!!

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« Reply #21 on: March 28, 2007, 10:52:42 PM »

Those who fail to learn from the past are doomed to repeat it.
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