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Author Topic: Bounty system complete  (Read 24344 times)
zephyrblade
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« Reply #45 on: April 15, 2006, 08:00:01 PM »

lol wwarrior2649 made a failed one against me and i was like omfgwtf?!
This is the first time i ever read this thread.
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SlayerX
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« Reply #46 on: April 15, 2006, 10:11:34 PM »

just did 1 and went down around 600 rep since i complted a bounty in range geuss iwont be diong that no more seeing it puts me up for a higer reward  wow
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Lammalord
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« Reply #47 on: April 16, 2006, 12:54:18 AM »

well then now that you tweeked it to work more correctly... would you be nice enough to fix the accounts of people that were most effected by the crazy rep loss?? 

like Lightseeker, Lammalord (me), Roanald, Demitrious Ducas, and Popi, sceemed to mostly effect people in the uppper ranks the worst or people that had big ships

and whats up with the 15 turns a mission, that just suckes put it back to the normal amount noone really likes the liment on missions now liked being able to do 200missions a day keeps me on the game longer, but if you liment it like that it just means that people would be on your site less often beacuse they have liments on their turns
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FTP
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« Reply #48 on: April 16, 2006, 09:46:17 AM »

Yup 15 turns a mission isnt cool :S
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Seither
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« Reply #49 on: April 17, 2006, 11:01:17 AM »

You should have done what ars suggested long ago sir emi, which is let people set how many of one mission % they want to do at one time, that way they use more turns, and you can set it where for each 1 more you do, it costs more turns (1=5, 2=11, 3=17, 4= 25, ect.) That way we don't spend hours just trying to do missions. But yes, 15 turns is too high, I say no higher then 10.
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Gunfighter Frank
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« Reply #50 on: April 22, 2006, 06:26:47 PM »

WTF I lost 1 ship on a mission.  my rep went from like 2500 to -2500. that is not right
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Gunfighter Frank

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« Reply #51 on: April 23, 2006, 01:58:12 AM »

If it was a really powerful ship it will do that, but yes, it isn't right. That definantly needs to be changed. If turns get changed, no lower then 10 turns per. But 15 should be the highest they go.
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Lammalord
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« Reply #52 on: April 24, 2006, 01:52:04 PM »

its ok i lost 2 ships and my rep went from -30k to -80k
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nukeman1993
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« Reply #53 on: April 24, 2006, 09:24:59 PM »

I don't understand how you get your reputation higher? I have found doing bountys against evil players even takes your rep down. I would like to know how i can get it up?
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Seither
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« Reply #54 on: April 25, 2006, 07:46:01 AM »

You do missions and sit and do nothing, that's how. My rep is at like, +5k or something. Sir Emi does need to change that though, but I'm sure he will, since the bounty system is a work in progress and new and all.
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pedrodesa
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« Reply #55 on: April 28, 2006, 02:04:32 PM »

i more hapy inttoo atualizazion!
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fat monkey13
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« Reply #56 on: April 28, 2006, 03:24:22 PM »

I say that 10 turns per missions sounds about the right level

And that you should only lose rep on bounty missions if you destroy more then 50% of the player's fleets.

 1 I agree that sir emi should sort out the ship loss-loss of rep ratio. Maybe set a limit on the of rep that can be lost per ship.
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« Reply #57 on: April 29, 2006, 02:23:21 AM »

i want it back ro 5 turns!!
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nukeman1993
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« Reply #58 on: April 29, 2006, 09:37:24 PM »

I agree back to 5 turns.
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Seither
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« Reply #59 on: April 29, 2006, 11:20:28 PM »

5 turns is too low guys, quit being selfish. Missions are too important to our income to be so low. If it goes any lower, it should be 10 turns, NO LESS.
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