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Author Topic: bounty hunter system  (Read 6425 times)
bigbroni
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« Reply #15 on: January 13, 2007, 05:22:51 AM »

well if somebody places a bounty on somebody else the money should be paid directly to the "agency" and if somebody hits the target he gets paid based on dmg done - mney to be placed at maximum should be limited by the power of the target and everybody should be able to get that bounty if being in range to the target - the money not being spend (due to less dmg done) should be splitted at half - half goes back to the person who placed the bounty other half is "payment for agancy service ...) pretty simpel and maybe quite save vs abuse ...

w/r bb
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