SirEmi
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« on: October 26, 2006, 05:31:09 PM » |
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- mothership and galaxy missions at lower levels where made easyer, to enable new commanders to complete them. They were too hard on new commanders. This does not affect higher level missions, just the first 3 levels of encryption and commander level.
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A^Bloody^Idiot
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KartBoy
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« Reply #1 on: October 26, 2006, 06:19:19 PM » |
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well Emi, it does effect me, cus I get lower segments for missions now.. I used to get 1500 but I get less now (dont tell how much for which % cus the good calculators can calculate my commander level then )
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A^Bloody^Idiot (#10) - SO Elite A^Bloody^Idiot (#14) - SO WARS A^Bloody^Idiot (#66) - SO PVE A^Bloody^Idiot (#10079) - Sea-O
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SirEmi
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« Reply #2 on: October 26, 2006, 07:31:06 PM » |
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oh, there was a bug that's been fixed there too, it gived 1500 segments to missions above 1000 segs, instead of 1500 for more than 1500, sorry.
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Lammalord
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Lamma.
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« Reply #3 on: October 26, 2006, 11:38:36 PM » |
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there is a pirate base nearby...
raid it to receive 302 segments 44 % 2h 46m Accept
ya you need to adjust the numbers on that, it shows 302 segs but really gives 1500...
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einstein
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« Reply #4 on: October 27, 2006, 09:10:43 AM » |
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thats some bullshit. how am i supposed to climb the ranks when i only get 250000 creds for missions? before i got 22million!
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Northwind Highlanders! Charge! Victory or Death, every other option is useless
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SirEmi
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« Reply #5 on: October 27, 2006, 12:55:18 PM » |
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After you get to encryption 3 or commander level 3, it will jump to the old values, e.g. encryption 3 => aprox 30 mil reward
It's just to get the new players started, because they have no fleets.
Thanks Lamma, I'll check that out.
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einstein
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« Reply #6 on: October 27, 2006, 02:29:15 PM » |
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So what ur saying is that when i reach enc. 3 the rewards are noral? if so then it cant be right that i still only gets around 250k for 1 enc. missions
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Northwind Highlanders! Charge! Victory or Death, every other option is useless
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ars68
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« Reply #7 on: October 27, 2006, 02:32:16 PM » |
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it will still only be 15 missions to go up a level, so just do 45 missions total, and you are at e lvl 3 or 4, or whatever, but this is a very good update, because as soon as you start out, you have no fleets, and the lowest mission you can do is for 1.5 mil in normal missions, and 10 mil in galaxy. now there is a mission suitable for just starting out, at least, although I get the feeling it is leaving a huge gap in between e lvl 2 and 3, though.
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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A^Bloody^Idiot
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« Reply #8 on: October 27, 2006, 05:04:59 PM » |
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ars, not every1 gets 200 EXP for missions lol... At start you only get 10 EXP per each.. So you need to do more then just 15 missions for a level up, and after you reached the 3000, it doesn't go up by 3000 again, but you need more ;) So, it takes a bit longer there m8
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A^Bloody^Idiot (#10) - SO Elite A^Bloody^Idiot (#14) - SO WARS A^Bloody^Idiot (#66) - SO PVE A^Bloody^Idiot (#10079) - Sea-O
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ars68
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« Reply #9 on: October 27, 2006, 10:36:59 PM » |
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lol, ya, I see your talking about mothership missions now, I thought you were talking about galaxy missions there, sorry.
-edit: ok, I was for this at the beginning, but once I saw just HOW MUCH they dropped, no. this is way to far, and it is not just 1-3%'s either. right now, my previous 1% is roughly equal to the current 70% now. the only good thing coming out of this however, that I dare not forget to put up here as well, is that this should greatly encourage (if not just out right force) players to use galaxy missions when they have fleets large enough. which will then elad to asteroid bases and controlling systems being off great value.
in the meantime, NOW can we have a mission multiplier for mothership contracts???
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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Lammalord
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Lamma.
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« Reply #10 on: October 27, 2006, 11:43:42 PM » |
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oh okay thanks for the info on the encounters...
A band of pirates are holding the intact remains of one of our motherships. Destroy this nuisance and your mothership gets 50 segments larger.
Maximum enemy fleet power: 66.000
that 66k power on a 1% was really scareing me as a bit, weak...
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Spayed
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hey hey hey :D
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« Reply #11 on: October 29, 2006, 02:52:44 AM » |
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that update screwed sumthing up 4 me, ive lsot all my missions ships in missions that r well within my range, i went from having 150bill worth of ships, to having 1 ships worth 20bill after a few missions
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Kyle!! (#8446) - main Spayed (#7) - main Spayed (#75) - wars Spayed (#94) - pve
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ars68
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« Reply #12 on: October 29, 2006, 02:11:08 PM » |
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how hard where the missions you were doing? a 10 mil mission is still going to be just as hard as a 10 mil mission, that didn't change. it was how much a certain % was worth that was changed.
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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John.doe
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« Reply #13 on: October 30, 2006, 01:20:23 PM » |
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ok i have a major problem. when thezerg attacked me and i lost everything i have, i have spent all of my credits into the missionships. i only have enough to buy the first set missionships. compare that to the current missions............its too overwhelming for my missionships, how do i m supposed to earn decent amount of credits if i couldnt do the missions?
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A^Bloody^Idiot
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KartBoy
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« Reply #14 on: October 30, 2006, 01:22:16 PM » |
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encounters and market are the only options left I guess...
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A^Bloody^Idiot (#10) - SO Elite A^Bloody^Idiot (#14) - SO WARS A^Bloody^Idiot (#66) - SO PVE A^Bloody^Idiot (#10079) - Sea-O
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