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Author Topic: Items testing discussion  (Read 17468 times)
Seither
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« Reply #30 on: September 18, 2006, 01:30:57 PM »

yes, a limit on that would be good.
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Drackin
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« Reply #31 on: September 19, 2006, 11:40:55 AM »

and once again we either need a use all option for a selected group of items or at least the option of selecting multiple items to use at the same time... such as if i run out of turns and want to cash i on the 300 turn items i have, it would suck to go through that one at a time.
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Seither
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« Reply #32 on: September 19, 2006, 12:10:06 PM »

ya, that would be nice (rigs use all button to give him 10quad) hehehe, nah, jk.
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ars68
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« Reply #33 on: September 19, 2006, 04:38:42 PM »

out of almost 100 items, I have found everying BUT anything combat related, from lvl 1 to lvl 5 or 6... grrr...

anyway...

what's the point in having 3-4 different items with the EXACT same use? especially in turn and mining rate.  you have at least 3 different tiems that all give just 1 turn...  lol
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Seither
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« Reply #34 on: September 19, 2006, 06:34:55 PM »

to make you think you found something new that may be good only to crush your hopes and make you frustrated?
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