As some of you vets know, you could put a lot of low cost weapons on a ship and make a huge attack.
In previous posts, I've stated that this was another unintended side effect of the complex design scheme, and it will be fixed when I figure out a way to do it. I allways looked at it as a bug, (stressing the server and working around the intended deigning of ships)
I won't blame anybody for using it, just make sure you change tactics if you did use this one.
Enough of that, the bug is now fixed. For every 1 additional weapon you put on a fleet, you get a 1% penalty to attack on that fleet.
If you got fleets with more than 100 weapons on board, I suggest you sell some of them weapons, or you will find your fleet does only a small amount of attack, because of this fix.
There is no workaround this, it's not fair for the others that don't have the time to get 100 weapons in there, and 100 weapons like that, that cost 100 cr and weight 100 space? Hm, that has to cost more, or have a penalty, or else desinging is done for