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News: New game Astro Galaxy launched by ET Virtual Worlds, http://www.astro-galaxy.com
 
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Author Topic: Galaxy quests  (Read 2674 times)
The-Joe
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« on: August 16, 2006, 12:30:47 PM »

I do not understand how the galaxy quests work...

1. I keep having the feeling that the maxim fleet power announced is not true. 40.000 Yellow Metal jackets have only 3.080.000 fleet power? I don't have that design...
2. In one mission of "maximum" 4.000.000 fleet power, the first fleet of the quest armada was one Nebulator MK1 1. Now this is one of my older designs and it had less than 300.000 power. The armada had 5 fleets inside...  I attacked with only one fleet and the quest was a failure. The point is that if the first fleet had 300.000 fleet power the 5 fleets of the enemy armada should have maximum 5 x 300.000 =1.500.000 power. I have destroyed the first two fleets, that's  600.000 fleet power, and the quest was a failure... so... the quest fleets should be in a reverse order of power in order for the quest to fail...

So, when doing the galaxy quests i should have each fleet more powerfull than the announced maximum power of the quest? Because if they are in reverse order my weakest fleet can meet 90% of the announced power...
 

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ars68
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« Reply #1 on: August 16, 2006, 05:22:23 PM »

I found to have the absolute most success when I had 3 fleets with one ship each, with each ship individually having as much fleet power as the whole mission.  still, I think I did fail here and there.  and that was with a 4th ship below that, at half fleet power, helping out to.

and btw, you will need to kill 30%-50% the enemy fleet power in order to win.  but right now, in certain rare instances, you may completely kill 100% of the enemy ships, and yet STILL have insufficient damage.  it's some bug going through right now, evidently, but it IS there.  these problems you mention happen in any player vs computer battle.
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Hellsword
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« Reply #2 on: August 16, 2006, 05:30:14 PM »

i havent lost a gal mission yet 13... then again that may be because i have 4 fleets that are usually over 1000x total mission power XD
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The-Joe
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« Reply #3 on: August 16, 2006, 05:53:51 PM »

Well, i won't do galaxy quests anymore, until i have at least 5 times the fleet power requested in each fleet. Mothership quests are way more efficient...  12
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ars68
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« Reply #4 on: August 17, 2006, 03:26:00 PM »

I agree, the galaxy mission themselves aren't to bad, it's just E ended up making them nowhere near as flexible as the mothership missions. 

...

you know... this gives me an idea 1
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