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Author Topic: Zero Unit Fleet  (Read 6281 times)
Gunfighter Frank
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« Reply #15 on: October 08, 2007, 06:46:37 PM »

ok E it seems this bug is not quite fixed yet sorry about another post on this.

Defender Unidentified Fleet (#)


Engaged Units
Fleet Name # of Units Attack Defence Hitpoints


Our long range scanners report 0 enemy fleet power!



Engage




Assault Note


Your fleet(s) meet no oposition.
 


Assault result


You attacked Unidentified Fleet(#)'s fleet and mothership from deep space.
You destroyed Unidentified Fleet(#)'s 0 ships and lost 0/3 ships.
You lost 0/194.489.500 fleet power (0%), while the enemy lost 0/0 fleet power (100%)

Primary Objective: Destroy 30% of the enemy while losing less percent of the armada then the enemy.


Incoming transmision!
Thank you for your help commander, you have been awarded 0 Credits

100% of the enemy was alerted and escaped before you could engage. Employer lowered your reward.


Unidentified Fleet(#) lost more power than you during battle.

(+10 Exp)
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Gunfighter Frank

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SirEmi
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« Reply #16 on: October 08, 2007, 08:44:09 PM »

While fixing the 0 fleets that have been apearing in the battle reports, there was an unusual number of one fleet enemies appearing. I have identified the problem and fixed it now. I am very sorry for any inconvenience this may have caused.

The bug lasted for about 5 hours from 2007-10-08 hour 13:30 to 18:10 Space Odyssey time.

Please message e(#1) in the game if you lost any lead ships during that time, and I will check the logs. The ships lost due to the bug will be set back.

Thank you.
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